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JUDAS 1-1 Arnold Rimmer

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  1. I've made a further modification to the clear canopy mod, tweaked to the new patch version. Replace the contents of "description.lua" with: livery = { {"FW_190_BRONIGLASS_INT", DIFFUSE, "empty", true}; {"FW_190_GLASS_INT", DIFFUSE, "empty", true}; {"FW_190_PLEXGLASS_extr", DIFFUSE, "empty", true}; {"FW_190_GLASS_PPRBORS", DIFFUSE, "empty", true}; {"FW_190_GLASS_gunsight", DIFFUSE, "empty", true}; {"FW_190_GLASS_inst_edge", DIFFUSE, "empty", true}; {"Fw190A-8_DetailsOpacity", DIFFUSE, "empty", true}; {"FW_190_BRONIGLASS_INT", SPECULAR, "yellow", true}; {"FW_190_GLASS_INT", SPECULAR, "yellow", true}; {"FW_190_GLASS_PPRBORS", SPECULAR, "yellow", true}; {"FW_190_GLASS_gunsight", SPECULAR, "yellow", true}; {"FW_190_GLASS_inst_edge", SPECULAR, "yellow", true}; {"FW_190_BRONIGLASS_INT", 14, "white", true}; {"FW_190_GLASS_INT", 14, "white", true}; {"FW_190_PLEXGLASS_extr", 14, "white", true}; {"FW_190_GLASS_PPRBORS", 14, "white", true}; {"FW_190_GLASS_gunsight", 14, "id_13_D_FILTR", false}; {"FW_190_GLASS_inst_edge", 14, "id_13_D_FILTR", false}; } Cheers! JUDAS 1-1 | Arnold Rimmer
  2. I put a comment on Hoggit with a modification of the old clear canopy mod that goes some way to fixing the issue. It's by no means perfect, but it does improve it a little. It's a comment reply in this post: https://old.reddit.com/r/hoggit/comments/1hfk6p8/bf109_or_fw190_a8/ Let me know if it helps! Cheers
  3. This bug seems to have resurfaced - exactly the same as before. Minor modification to my original report: Add six notches of rudder trim Subtract six one notches of rudder trim Thanks!
  4. Thanks for fixing this at the earliest opportunity! 10/10 - would Jeff again
  5. Brief Introduction Despite pitch, roll and yaw trim initialising in the neutral position, status lights do not show correct neutral status until pitch/roll/yaw trim has been adjusted out of and then back into neutral position for each axis. Detailed Description On either a hot or cold start (single player hot and cold start and multiplayer hot start tested), the pitch, roll and yaw trim status lights on the panel above the right MFD are extinguished even though pitch/roll/yaw trim initialises in a neutral position. Adding (or subtracting) one notch of pitch or roll trim, or six notches of rudder trim followed immediately by subtracting (or adding) one notch of pitch or roll trim, or six notches of rudder trim will cause the respective light to illuminate (this moves each axis away from and then back to neutral, rudder trim has a nine-notch deadzone). This suggests that the trim was correctly neutralised to begin with and the lights should have been on, but the status light logic does not check initial trim status. Attached Track File utilised the Single Player Instant Action "Takeoff and Navigation" mission (Hot Start). How to Reproduce Start "Takeoff and Navigation" Instant Action mission Observe pitch trim, roll trim and yaw trim status lights on panel above right MFD are extinguished Add one notch of Pitch Trim Subtract one notch of Pitch Trim Observe pitch trim status light is now correctly illuminated Add one notch of yaw trim Subtract one notch of yaw trim Observe yaw trim status light is now correctly illuminated Add six notches of rudder trim Subtract six notches of rudder trim Observe rudder trim status light is now correctly illuminated Irrelevant Addendum Thankyou for creating and continuing your support for such a fantastic module that has provided so many hours of enjoyment. The fact that I am raising a bug report over such a minor detail and am confident it will not be ignored speaks volumes about the quality of your work! dcs.log JF-17_Trim_Light_Bug.trk
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