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MeanY

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  1. Ahh, nice, cheers for the quick reply. I will have a play and If i can come up with something interesting including player dispatched convoy missions to coordinate ground attack i'll share where I get to. I find I learn more when i have a problem to solve so this is a good starting goal to dive into the editor.
  2. I am fairly new to the mission editor so I am not sure exactly what this might look like... I was wondering, while combined arms seems to be very unpopular with many i have played a number of missions with some friends that have been very fun when coordinating ground attack with air support. This mission you have made is really fun, really appreciate the effort that must go into something like this. I think with some tweaks (Currently beyond my skill set but I am keen to learn) some trigger when a mission is dispatched to the player could also create some CA units near the objective for a player on the ground? would it break anything obvious if I was to add some combined arms units on the ground outside of some area's (At an appropriate range) to assist with attacking and marking targets initially as a test? Some of the guys have been reporting that with the new AI spotting adjustments CA has been really fun as positioning seems to count for something now. Convoy missions is mentioned in the possible features, support those from ground and air if some units in a convoy could be controlled possibly. I am unsure what the limitations are on that.
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