-
Posts
34 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Hofftari
-
Ah, I wasn't aware of the exact function of that hatch, but in any case, the hatch is still stuck in open position. And I have no mods installed.
-
When cold starting the Viper, there is a hatch that is usually opened when you fire the gun and only when you fire the gun, but this is both open from a cold start (like all the other hatches), but this one will stay opened until you activate Dogfight-mode with master arm on (it doesn't close if master arm is off and you switch to DF-mode or if you switch to DF-mode with master arm while weight-on-wheels). After getting up in the air and doing this procedure of going DF-mode with master arm on, the hatch will behave correctly, but never before that. I have attached a track where I demonstrate this, both on the ground and after takeoff. F-16 spent shell hatch bug.trk
-
Hey, I am curious about this configuration of the GBU-24. Currently we have the GBU-24A/B which is a BLU-109 2000lbs penetrator bomb with the GBU-24 guidance units attached to it. There is also the GBU-24/B version which has the regular MK-84 warhead instead of the penetrator. Is this something planned for the future?
-
For AAR DCS doesn't care if you open the refuel hatch 5 seconds or 5 minutes prior to starting the refuelling process no matter your external tank configuration. It will fill it up to your maximum capacity no matter what.
-
Yes, that's why I suggested an "extra cold" feature for all aircrafts so both more casual players and more serious ones have a good time.
-
You do realise this is still a virtual game/simulator and not a real airplane?
-
Or maybe add a new state > "Extra cold" , where all switches that you listed are in the off position. Same goes for the A-10 for example. Generators, boost pumps etc are all turned on in a cold A-10.
-
Because paid campains have scripts and stuff that might interfere with something, a clean mission you've created for the bug report purpose works best and has no unknown variables that can interfere with the bug. You clearly have no idea how software development works, so don't go all dunning-kruger and be rude because you can't follow simple directions.
-
Any chance for the AGM-154C (hard variant) to ever be added?
Hofftari replied to Herasteane's topic in Wish List
There doesn't seem to be any publicly available source that explicitly specifies this, but the C-1 seems to have different guidance systems and Link16 capabilities that only the Navy employs while the other variants A/A-1/C only differ in their payload while the rest of the system is similar. -
Any chance for the AGM-154C (hard variant) to ever be added?
Hofftari replied to Herasteane's topic in Wish List
They list A, A-1, C all within the same section and then have another secion for the C-1 where only F/A-18 and F-35C are specified as the users for that one. If the F-16 only used the A-variant they would separate the A, A-1 and C as well. -
Any chance for the AGM-154C (hard variant) to ever be added?
Hofftari replied to Herasteane's topic in Wish List
This is not correct. The C-1 is the navy exclusive. The AGM-154C is used on the Block 50 Viper: https://www.navy.mil/Resources/Fact-Files/Display-FactFiles/Article/2166748/agm-154-joint-standoff-weapon-jsow/ -
Well you kind of did, by saying "with the HTS pod you can fire your HARM off-bore", but I digress.
-
You don't need HTS pod to fire off-bore. EOM POS and RUK modes both give you that ability as well.
-
GBU-24 settings are saved per ordnance instead of per profile
Hofftari replied to Hofftari's topic in Bugs and Problems
@BIGNEWY any takeaways on this? -
Time to kick it up a notch. Here's a 450 knots military overhead break, cockpit view followed by an outside view
-
GBU-24 settings are saved per ordnance instead of per profile
Hofftari replied to Hofftari's topic in Bugs and Problems
Here is a quick track file I put together. I did some profile changes on multiple profiles, yet every time I dropped one GBU-24 all my profile settings were reset to the default 4NM cue range and -30 release angle. GBU-24 profiles.trk -
I've had this issue for a while. I don't know if it's an undiscovered bug or something that I'm doing wrong. The GBU-24 can have 4 profiles with different settings, yet when I change any of the settings for that profile, as soon as I drop one GBU-24, the profile gets reset to the initial values it had, everything from release angle to cue range.
-
Thought that my old mission might have something that is broken, so I created a new mission from scratch on the editor and added a couple of AI planes so I could select them via the HSD. Did the same thing, selected one plane, zoomed in to EXP1 and then pressed tms right. Instant freeze. I've attached the mission that I created. hsd-fov-crash.miz
-
Maybe related to this, but I noticed while taxiing that whenever I turn the plane, the ailerons and horizontal stabilizers starts twitching, both going full roll deflection.
-
The point still stands, that the way the F-16 has been changed concerning the JDAM deployment has been with this thesis: So if I understand this correctly; currently in the game no GPS guidance can affect the JDAM until after it has had a 30 second TOF, while the .edu links above state that GPS guidance is activated 3 seconds after a drop, blending it in with the INS data, and instead after 28 seconds does it fully rely on GPS data with INS data being no factor anymore. With the Litening pod shuffling around on the F-16 in its current state, not being able to stay on one fixed point anymore, the F-16 in its current state is broken when it comes to guided munitions.