

Smokin1469
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Gulf Guardian Part I - Released July 1, 2025
Smokin1469 replied to Sedlo's topic in DCS: F-4E Phantom
@Sedlo, just finished mission 2. Outstanding! Thank you so much for sharing your hard work. -
I'll try to attach a trk file. In the meantime, during the auto start sequence, the DC BUS caution light comes on when the right engine reaches idle and the generator comes online. It stays on through left engine start and does not go out when the auto start sequence is complete. Cycling the right and left generators simultaneously per the -1 checklist for DC BUS caution light extinguishes the light.
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I've noticed the last couple times I've flown the DC BUS caution light asserts about the time the right engine reaches idle on start. It persists throughout the flight with no apparent adverse effects. I always use the auto start feature. Is this a bug or is there something in the auto start sequence that's causing it?
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Thank you! Yes, I'm using the Meta Link cable.
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I'm computer illiterate so not sure what's relevant or not so here goes: i7-12700KF, 3610 MHz processor, 32 GB RAM NVIDIA RTX 3070 Ti
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Thanks all. I was just wondering at what point do I stop chasing my tail looking for the perfect settings. Even with what I've got DCS is amazing and the level of detail and immersion just blows me away every time. It's an incredible sim.
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What level of performance should I expect using my Quest 2? Lines are jagged, everything shimmers, and generally looks cartoon-ish. I can't positively ID another aircraft outside of half a mile or so. I've tried most of the settings mentioned here with no luck. All the screenshots and videos I see are amazing and very realistic looking. Just wondering what is the art of the possible with VR. Is the only answer a new headset? I've tried all of the preset settings from Low to High and VR with not much changing that I can tell.
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Getting ready to fly mission 2 and want to know, do I have to direct the wingman to attack the target using the comm menu, or are they set up somehow to engage the target on their own? Thanks!!
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Downloaded Bitsum, turned off core parking, and everything seems to be working fine so far!!
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Opened up the most recent log and it starts with a warning that I have parked logical cores. I assume that points to the problem? I see some have turned to Bitsum to fix. Is that the best one to use?
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So, my game's not crashing and I'm not getting any messages, I just get lots of pauses in the game with the spinning hourglass in the corner, like it's buffering or something. Only play single player so I don't think it's a WIFI issue. RAM problem maybe? I've got 32 GB of RAM. Thoughts?
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Mission 11 Startup bug?
Smokin1469 replied to Smokin1469's topic in P-51D: The Blue Nosed Bastards of Bodney Campaign
Thanks! -
Well, I like to shy away from blanket statements like "The Phantom rolls with rudder at high AoA". Keep in mind that we're dealing with three distinctly different birds here. DISCLAIMER: I have no significant time in the Phantom IRL. I just put a lot of faith in the flight manual when that is the case. First is the hard wing Phantom, which we simulate in Reflected's excellent campaign "MiG Killers". According to the F-4 C/D flight manual, you "must use rudder to produce roll" at elevated AoA. Otherwise you're likely to depart controlled flight. Second is the slatted E, which is the "normal" Phantom we fly in DCS. Flight manual is very clear, stating several times that the optimum roll performance at high AoA is obtained with "a combination of aileron and rudder in the direction of turn". It also states that adverse yaw, a prime contributor to departing controlled flight in the hard wing Phantom, is "negligible". Third is the DCS Phantom. To what level of fidelity did Heatblur model the high AoA and departure characteristics of the Phantom? Does it really fly like a hard wing when you lock out the slats? The only way to find out is to experiment for yourself at high AoA with slats in normal, and again with slats locked out. I think Heatblur did a wonderful job with their flight model. It's just my opinion but they probably have the best flight model outside of the "official" sim. Bottom line ( for me anyway) is that for max immersion (and maybe fun) fly the DCS Phantom the way you would the real one: rudder only at high AoA in the hard wing, and combination of aileron and rudder in the slatted E.
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BNBB Campaign mission 2 start bug
Smokin1469 replied to gerul's topic in P-51D: The Blue Nosed Bastards of Bodney Campaign
I just played the mission. You're supposed to follow White flight. As soon as White flight taxis the jeep moves out of the way. Good luck!