Jump to content

NorthernMenace

Members
  • Posts

    7
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Thanks for replies guys. Looks like a simple enough solution, but not obvious
  2. Yes, that's what I thought, I did those things already. Numpad5 does not show on the line as being a mapped key, but still is...
  3. I'm looking for a definitive answer as to whether the HP Reverb G2 supports the idea of passing through an image as received by the front cameras of the 'real world' on demand. I'm not interested in a full-scale 'mixed reality' passthrough. My use case is simply, when I toggle a HOTAS button, I want to be able to see my physical keyboard in front of me to press keys, and then press a HOTAS button to return to VR view. At present, I am having to physically lift my VR headset with my hands to be able to see the keyboard, it's a pain...
  4. In DCS control settings, I have bound a HOTAS button for re-centring VR so do not want to have the Numpad5 'default' option [I never set it...]. There are no 'keyboard' keys bound to re-centre VR according to my DCS control setup. The HOTAS re-centre works perfectly. Unfortunately, Numpad5 on my keyboard still fires a VR re-centre signal, meaning it messes up my view if my head is not centred. So for example if I was using Numpad5 to enter a frequency into the UFC scratchpad, it would have the undesired side effect of centring my VR view. Is there some lower-level setting [eg outside of DCS] controlling this? This is a HP Reverb G2 with OpenXR/Windows Mixed Reality thanks in advance for any ideas
  5. Hello everyone, some really helpful comments here. I didn't realise my CPU was quite as limiting as it is, because this PC (which was given to me) is 'so' much faster at DCS than my previous PC which was a 3rd generation i7. I'll definitely try those ideas about pausing with a given graphics setting to see the detail.
  6. Hello I have an nVidia 2070 graphics card and I can fly in VR (Reverb G2) fine. 'But' textures, clouds, scenery etc is no where near as good in VR compared to when I used to fly in 'flat screen'. But wow does VR make all the difference. My question is, if I installed a 'new to me' graphics card eg changed from a 2070 to a 3080, would I 'notice' the difference in VR? Is it going to change the VR scenery, textures etc enough? My other key specs are: CPU is AMD Ryzen 7 1700X 8-core at 3.4 GHz, 32 GB DDR5 RAM, nvme storage. If I'm going to buy a new (second hand) graphics card, I can't up any of my other specs, the wife won't allow more spending... any advice appreciated
×
×
  • Create New...