Hi i just found this topic.
I recall once I was making a mission and was fiddling around with lua code for handling complex base capture events.
Workflow was to modify code, launch mission, test, go see logs, repeat.
I remember I've encountered the same texture bug I sometimes see on 4YA servers after adding the command :
world.removeJunk(airbaseInfo.zone)
That was the only change I made before this bug never happening and always happening on this function call.
Sadly since it's been some time I don't have any logs but I guess it can help in finding why it happens.
I was on Kola map.
Best regards,