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Petard

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  1. ah gotcha. Some really good work there all the same, hopefully the train deactivation fix will happen in the future
  2. WOW. This is REALLY impressive, is there a forums thread for your train mods @waterman?
  3. my understanding is that the mod is completely standalone, you don't need any other mods to use it (I think).
  4. boohoohoo hearing about the tragic story of the ah-6j mod makes me sad still, great video though
  5. Yeah I tried this too, they just don't seem to want to move
  6. Please...
  7. I don't think the devs are using discord as a platform right now, but it looks really awesome!
  8. This has been asked by DCS users for a long time, as well as the a330 mrtt, the vc10, and a few others. It would be great to see more tankers in game for sure. At the moment the only option we have for boom refuelling is the kc-135...
  9. Yeah I believe it works the same way as ships. So I think its "start from parking hot" or "cold", and then you will be able to choose the park number on the barge. Its a really cool addition in DCS. You might want to make the barges indestructible if you're in an area which is getting shelled though, because I think once it gets damaged too much the helicopter just falls through the floor. Its a really great addition, the first time I tried it there were seagulls flying around and it sort of makes you feel like you're on a pirate ship
  10. I know there's a lot of talk out there about the British MoD being most difficult to get information on regarding their military assets from 50+ years ago, however, with the F-35A coming online, I hardly think the latest AESA radars and stealth technology could be modelled more accurately than such an aircraft as the Sea Harrier. As to the difficulty sourcing reliable data to create the Sea Harrier in DCS due to the British MoD's policy on military information, let's not forget that the Indian Defence Force operated the Sea Harrier Mk51, which is almost identical to its British counterpart in many respects. I believe a Sea Harrier FRS.1 would fit right into DCS World for the following reasons: Currently, we have the DCS: South Atlantic Map, with multiple Falklands war assets, HMS Invincible, the A-4E-C community mod, the SA-342, and more recently, the excellent Currenthill scorpion and scimitar additions. However, we have completely missed the star of the show: THE SEA HARRIER FRS.1. Without the sea harrier, this theatre of war naturally falls short of its true potential. Furthermore, DCS is currently lacking of a single British aircraft post 1944. Arguably one of the most famous and loved fighters Britain ever produced, the Sea Harrier FRS.1 would fill this gap and open up huge possibilities in the realms of cold war scenarios. With the apprehended discontinuation of support and development for the RAZBAM AV-8B night attack, we have no asset in DCS which can fulfil the awesome (and lets be honest, immensely fun) short take off capabilities of the harrier II. And if the Sea Harrier really is that difficult to find reliable data on to create a realistic full fidelity module, why not the Harrier GR1A/AV-8A? Again, this would fulfil the void in the British aircraft department in DCS, and add huge capability for Forward Operations for Cold War Scenarios. Even with my limited access to useable sources, by doing a quick google search on the subject (which I am by no means claiming to be the unprecedented guide of how to create a module), there is a multitude of NASA studies on the AV-8A's performance. I found the following within the first 5 sources: https://ntrs.nasa.gov/api/citations/19780011151/downloads/19780011151.pdf https://ntrs.nasa.gov/api/citations/19880003981/downloads/19880003981.pdf With regards to the GR.1A, this was an aircraft which not only saw service in Britain, but also as the AV-8A in USMC service, and the AV-8S in both spanish and thai navies. I am aware that when Eagle Dynamics creates a module, they will naturally be wanting to know that people will actually buy the module. By developing the Harrier GR1/AV-8A/S, I suspect strongly that there would be great interest from customers in the US, which from the multitude of American aircraft developed for DCS, I suspect to be quite a large portion of DCS customers. I am sure that much of the DCS community would love to see this iconic British legend as a full fidelity module. For the reasons above, I would ask Eagle Dynamics, and any third party developers to strongly consider the Harrier as a reasonable prospect for a full fidelity module in DCS. Now I must continue studying physics
  11. With all the latest developments in multiple theatres of war both in Europe and the straits of Hormuz, I'd love to see the Shahed 136 added in with the next iteration of the DCS core CH assets! This is a very relevant asset in modern warfare and would open an entirely new range of possibilities with air interdiction and drone hunting missions in DCS. Furthermore, as ED proceeds to develop the F-35A and Heatblur brings the Eurofighter, both of which have advanced capabilities which very few assets in DCS are even remotely of the same capability, it would be great to see modern warships (e.g. type 45 daring class destroyer, arleigh burke flight iii, type 055 destroyer, etc.), and air defence systems (Sky sabre, S-350 etc.) to complement these. I think these assets would certainly balance out the capability gap for long range SAMs and air defence a bit better. Love the variety of assets in the first iteration, there was a really good variety of both cold war and modern assets. Really awesome seeing the scorpion and scimitar in DCS!
  12. Really enjoyed that video @CommandT, looking forward to the SA-2 strike. Have you thought about using the grenade launcher from the oh-6 weapons and attachments mod? https://www.digitalcombatsimulator.com/en/files/3339289/
  13. Thanks for the reply waterman! Yeah I recently tried the vehicles which now seem to be able to find proper on-road routes. Shame about the train deactivation fix, but kudos for making the narrow gauge railway locos from scratch in the first place!
  14. yes please ED, this would be an awesome addition to DCS world!
  15. Could we get a road network which can be followed by AI ground units using the 'on-road' command in the mission editor? Also, maybe some trains native to DCS which we can put on the narrow gauge rail network? I think these would make a great addition to the map.
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