Jump to content

gonvise

Members
  • Posts

    375
  • Joined

  • Last visited

1 Follower

About gonvise

  • Birthday 04/05/1975

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Sorry but not; I'm using only DLAA, and the move from DLSS 3 to DLSS 4 has greatly improved ghosting, almost eliminating it.
  2. I forgot! Since I usually use TGP on target, I don't need to do CZ or I do it without thinking, but it's true that I didn't do it on the ground. Thanks!
  3. I also use that waypoint, but in the second mission, following the alignment instructions as usual, although the alignment works and when moving from one mav station to another with the NWS button I can clearly see how both the TGP and the MAV point to exactly the same place, suddenly the waypoints in HUD (1 selected) are more than 60 miles away, I don't know what I'm doing wrong. On the other hand, the HSD still shows the correct WPs.
  4. Sorry, but if there are two videos about the cold start, which in this campaign are supposed to be made faithfully to reality and respecting communications with the ground crew, and neither of them says when said alignment is made, I think the question is not out of place.
  5. Is it necessary to align the mav's? I don't see anything indicated about it in the cold-start tutorial
  6. Yes, I tried it, but the result was the same, after a few mission loads the effects compilation would get stuck... maybe just on my computer, the fact is that it doesn't anymore, but I don't know which of the effects I removed was the culprit, and I also thought that if they weren't checked they wouldn't compile, but it seems that all the ones in the folder are compiled.
  7. I have removed all the reshade effects and left only the VREM ones. Since then I have not had the error of an effect getting stuck loading again. I only use HDR, and the possibility that with VREM it is applied only to the cockpit is a game changer for me, thanks.
  8. First test checking the option "technique only for VRview" in VREM, and in this moment... ReShade.log
  9. Where exactly do you see this duplication in reshade.ini? I just wanted to check it myself.
  10. For example, this time it was by enabling the Technicolor2_for_VREM effect and modifying its strength, in this case it even crashed DCS... ReShade.log
  11. Using VREM HDR all day in differents missions; the effect works, it's awesome, but every four or five DCS starts, this happens an HDR VREM doen's work:
  12. I was doing a step by step to give you all the information but, in short, it turns out that with your DCS_VREM it now works perfectly... and I say this because yesterday I tried to do what you say, that is, start from zero, and the only thing that has changed is your file. I'll send you my old DCS_VREM file in case you notice something that could cause the color saturation or what you mention about the double compilation. DCS_VREM.ini
  13. Of course, the shadow doesn't matter. The same thing happens in Syria. With "refresh technique" nothing change. Attach reshade.log with free fight in syria with saturated colours after "capture frame". ReShade.log
  14. First of all, sorry for the quality of the screenshots, I'm remote... the effect is the same in 2D and VR Loading several missions in Caucasus, one after the other, all good... Loading first Afghanistan mission...saturated colors Loading again same caucasus mission, saturated colours... And after load first mission, this shadow appears in the menu, it is the cockpit frame of the plane...
  15. Any aircraft, the thing is that after loading a mission in Afghanistan, the colors appear saturated or darker, I couldn't say, and if you then load one in Caucasus the same thing happens again. The HDR continues to work in all cases only in the cockpit. I'm going to try to delete the shader directories.
×
×
  • Create New...