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4cAleksa

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Everything posted by 4cAleksa

  1. Andy thx for reading the post. I know that, but problem is second nature. I cant do anything what server dont permit in this case, i'm talking from client sight. Ok that is done becouse of cheat issue, but i want something totaly diffrent, not to cheat. I just need info what is given by lokon, and i want to use it (mp_log.txt from temp dir). thx
  2. Question for ED: is there any chance to enable an fuction in lua script to start external aplication for maintan stat data on the end of mission. maybe even beter, to keep data for session before exit lockon. thx in advance PS in future addon(patch1.12 lol).
  3. i cant find where i enable export.lua for clients. in advance.
  4. i noticed that:( but i need just 1 function from that script. ok, i know that is too much, but real question is how i can get ms_log.txt before its deleted (and dont have aplication in background checking and backuping) when u enter next mission (lokon delete it when u press fly). in advance. PS. main purpose of this is to maintain statistic of squad's pilots, who fly on other (all) server. so maybe this could be interensting.
  5. how do you start the subprogram at the end of the mission - FUNCTION LUAEXPORTSTOP() how do you define the end of the mission to start script. the goal is to maintain stats on client thanking you in advance
  6. If I lock the target and launch a missile and right after that if I lock diferent target, missile will not seek that new target but if I switch back to old target than it will. It mean that missile is able to remember what target was locked at the begining... ???? Is it bug or not? Tracks are here. http://www.surlalab.com/4c/2005.zip
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