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jhfighter2

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Everything posted by jhfighter2

  1. Falcon 4.0 and Flanker 2.5 missiles not realistic? How can you say both Flanker and Falcon missiles are not realistic? How about if I add in Jane's F/A-18. The missiles are probably harder to dodge in Jane's F/A-18. Can Falcon, your Flanker 2.5, and Jane's all be wrong? Why not make the missiles in lock on like Flanker 2.5, which were like Falcon And Jane's F/A-18? :icon_roll One thing particularly missing in Lock on 1.02 is the S-300 sam's great speed, which is reflected in Flanker 2.5 and Falcon. And I am talking about the missile slider put up to 100%. The slider put up to 100% is not challenging enough. In Flanker 2.5, you must use both countermeasures and sophisticated manuevers to defeat missiles. How about increasing the speed of the S-300 like it is in Falcon and Flanker 2.5. Isn't there any consideration of making the missiles like Falcon and Flanker 2.5 on the development team, atleast as an option. Are the missiles improved in Flaming Cliffs. Should I buy it?
  2. Are the missiles in Flaming Cliffs any different than Lock On 1.02? I really like the performance of the Iglas which are way too easy to dodge in other games. The people in the Flanker forum prefer the flanker missiles because the missiles in Lock On 1.02 were no real challenge. One person claims to be able to dodge them 95% of the time when the slider is set to 100% and likes the satisfaction that dodging a missile in Flanker brings. Are the missiles in Flaming Cliffs any closer to the missile behavior in Flanker 2.5 in terms of difficulty in dodging. I am kind of on the fence about purchasing Flaming Cliffs. Unless the difficulty of the missiles is improved to Falcon 4.0 Superpak and Flanker 2.5 standards, I'm not very interested in Flaming Cliffs. One thing that would make me change my mind is if the Kub SAM fires more than one missile at a time like in Flanker 2.5.
  3. Does Flaming Cliffs use the missile moddelling found in Flanker 2.5? Are the missiles any harder to dodge than in Lock on 1.02? Does anyone know of a mod that will change the missiles in lock on so that they are like those in Flanker 2.5?
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