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peterlee

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Everything posted by peterlee

  1. yes. i placed the *.bmp in temptextures . and how should i do ?
  2. Michelange. thanks! i have made my own plane "Tu-160.LOM" replace the old Tu-160.cmd. but the result doesn't change! I don't know why??
  3. I wanna try to change my fly's skin. So i try to do with 3 steps: 1, made a new skins file "Tu-160.skins" models { lod = {"Tu-160", 1000000}; collision = "Tu-160-COLLISION"; } argument { argument = 70; skin { value = 0.0; material = {"Body", "standart", "Tu-160.BMP"}; } skin { value = 0.1; material = {"Body", "standart", "Tu-160-1.BMP"}; } } 2,add some codes in Scripts\Database\db_countries.lua: cnt_unit("{12F005C2-F9F1-4BD7-ADA0-AF169A7D8D78}", "Tu-160", { color_scheme("{FC853FD4-F2FE-4328-9498-7CE054338D1D}", "AF Standart"), color_scheme("{FC853FD4-F2FE-4328-9498-7CE054338D2D}", "AF Standart 2"), }), 3,add some codes inScripts\Database\planes\Tu-160.lua: ColorSchemes = { color_scheme("{FC853FD4-F2FE-4328-9498-7CE054338D1D}", _("AF Standart"), 0), color_scheme("{FC853FD4-F2FE-4328-9498-7CE054338D2D}", _("AF Standart 2"), 1), }, then , I can select "AF Standart"or "AF Standart 2" in game. but the skin didn't change,whatever i choose , my plane just show the "Tu-160.bmp". PS:how should i understand the "Tu-160-COLLISION" :helpsmilie:
  4. i have a think is that: Config\View\Server.lua CWSType = { iCWS_Su_27 = PlaneType.Su_27, iCWS_Su_33 = PlaneType.Su_33, ........ iCWS_F_15 = PlaneType.F_15, iCWS_Tu_160 = PlaneType.Tu_160, } CustomHumanData = {} CustomHumanData[PlaneType.MiG_29 ] = CWSType.iCWS_MiG_29 CustomHumanData[PlaneType.MiG_29C] = CWSType.iCWS_MiG_29C .............. CustomHumanData[PlaneType.A_10 ] = CWSType.iCWS_A_10 CustomHumanData[PlaneType.Tu_160 ] = CWSType.iCWS_Tu_160 Scripts\Aircrafts\_Common\CustomHuman.lua CWSType = { iCWS_Su_27 = PlaneType.Su_27, iCWS_Su_33 = PlaneType.Su_33, ... iCWS_F_15 = PlaneType.F_15, iCWS_Tu_160 = PlaneType.Tu_160, } and the same time,modifild the" kabina-a-10.cmd "file ,then saved as "kabina-Tu-160.cmd" as Tu-160's cockpit file.if that ,i 'll have Tu-160's Cockpit, then when i wanna choose A-10 to play, i can use A-10's cockpit not the changed cockpit. and i 'll have more new cockpits.. but i failed................any ways to add new cockpit ?
  5. Dimebag, thanks. but i downloaded a ModelViewer just can be used in FC1.1, mine is FC2; so i cant use ModelViewer...so bad; is that mean i cant get the right arguments ??
  6. i will use my own panels in my new 3d cockpit .. but you know,some infos should show with the panels.. i think the way is that set the right argument in 3dmax . but i didnt find them.. ((((what's the right way to show all the panels like the old cockpit's panel. am i wrong??)))):helpsmilie:
  7. thanks. i did .and i saw what you said .i del the glass .lom. but the hud/mfd just show a cross ....plz see the pic.
  8. yes .i can add my cockpit in (repleace the **glass.lom).but the old cockpit was still show.i dont know why ? should i write some .skins file ??
  9. i saw that .i did it .i can change the mfd's position. actually,i wanna add a new 3d cockpit of mine repleace the old cockpit. should i use another tools ?? and how to do it ?? Thanks in advance!!
  10. OnePride's tool-Edit_ils_mfd----how to add new 3d cockpit? i saw that .i did it .i can change the mfd's position. actually,i wanna add a new 3d cockpit of mine repleace the old cockpit. should i use another tools ?? and how to do it ?? Thanks in advance!!:noexpression:
  11. thanks a lot .SVKSniper. you are a good man . actually,i wanna add a new plane and the cockpit just for me . but the hardest is the cockpit ,i know about that people can change it in 3dsmax2008. .. so .i 'll try to do .....lol...
  12. i'm a new one. and glad to be here. i want to add a plane in LOFC2. yea,i can export the *.LOM file. of course i saw the plane in game,but how about the animations ... when i pressed down key G, the front wheel didnt actived...(i set the animation in 3DMAX ) (( i can fly that plane )) should i write some codes ?or what should i do ?:noexpression: thanks! wait for answer!
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