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Hanu

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  1. Funny. I get rapidly frustrated to DCS FM whenever I try ww2 planes. For me DCS FM is not strong in WW2 planes overall; all that wobbling just does not make sense in the gut feeling for example. It's something like IL2 had in its pre-3.0 times. Ground handling has been weird also, bumps and shakes are nice. It sure is fun to work with the instruments though. Many people seem to think that "harder = more realistic", but that is common misinterpretation. While it is largely true for engine and system management, but flying itself should not feel hard per se, it should feel natural. Modern planes fly better and that's what I do in DCS. Seems to me that I just buy those WW2 modules (I have all) but cannot get myself to actually fly those as there is a better experience elsewhere.
  2. Sorry for necroing this thread, but does anyone have any solution for this yet? This works in IL-2 also like in FSX, but not in DCS. I was wondering if problem lies the sequence of keypresses? For example SHIFT-P sequence looks like this from Keypad Pro "Shift Key (press), Shift Key (hold), P (Press), Shift Key (hold), P (Release), Shift Key(release)" Compared to entering it from keyboard: "Shift Key (press), P (Press), P (Release), Shift Key(release)" In DCS the shift is ignored and P button actually stays down; so also the release is not registered? You cannot tune down the lenght of the keypress in Keypad, I was wondering if you could do something in DCS?
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