I'd be in.
I'm not much of a script writer or animator, but I'm an experienced 3d modeler. I'd love to get in on a 3rd party project for an axis plane (so my 51 has something to shoot down). I have had experience doing 3rd party modeling for games in the past. I designed 3 of the ships for Pirates of the burning Sea by Flying Lab Software, for example.
I've been a lifelong flight simmer, and particularly love WW2 sims. Having owned DCS: A-10c and DCS: Black Shark 1, I'm a huge fan of ED now. I think this company has a bright future, and would love to lend my expertise to make an enemy for the Mustang.
That being said, if someone out there is thinking about it and needs a modeler, please hit me up! I own and use Maya for my modeling. I have some 3ds Max experience but can't afford both of these progs.
If there were some wisdom on how I might go about this project on my own as far as scripts and animation issues, I'd love the challenge and might be persuaded.
I was thinking a great adversary for the mustang would be a FW-190, or maybe a later model 109.
Nate "Remus" W.