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Lixma 06

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Everything posted by Lixma 06

  1. I'd love a DCS BoB....and I look forward to the Pacific venture....but I've not seen much evidence that ED (or 3rd party devs) are too interested in producing a fleshed-out WW2 theatre/plane-set. Right now we have a barely coherent (if you squint hard enough) European theatre plane-set that has taken a decade to produce, and no indication that the glaring omissions, whether they be variants or types, are on the drawing board. Were it not for Mag.3's Corsair the 'Pacific' (in reality a single map) would have a single flyable; the Hellcat. Maybe we'll get a Zero in the future. And then what? Does anyone honestly see a flyable Helldiver, Dauntless, Betty, Kate on the horizon?
  2. Found a temporary fix while scouring Youtube for answers. The video below starts with the whole stuttering mess on full display. Halfway through I pause DCS, go to DCS's affinity settings in task manager, turn off Core 1, turn it back on again, and then go back to DCS and un-pause. HALLELUJAH - beautifully smooth gameplay! Unfortunately you have to go through this ritual every time you start a new mission, but it's infinitely better than nothing. Hopefully the next patch will cure this for ever!!?? Here's the video that broke the case wide open, so to speak. Many thanks to cptVLK for the solution in the comments.
  3. Couple of threads that asked about MIDI support
  4. Be careful before you buy - I don't know about this one but I've looked into similar button boxes and the rotaries aren't truly analog axes; turning them left or right simply presses a keyboard key, so you'd still be at the mercy of over-sensitive controls.
  5. The Doras do the same in my missions so the FW AI might be identical.
  6. Doesn't take long to find Youtube videos full of this kind of thing. I'm sure at times WW2 pilots would have loved to have no skull above the eyebrows and an extendable neck; it makes pulling lead against a target under the nose so much simpler. But they didn't. It's not confined to FW-190 pilots by any means but it does highlight how the un-realistic head height limits, or lack thereof, are being exploited.
  7. I tried a server.lua from earlier in the thread and while it worked it also affected other things that I would prefer left alone. Can anyone highlight the relevant lines I would need to paste into a fresh server.lua so I can have a 'neck' for the P-51 only?
  8. Ahhh...thanks Saburo - it was an air-start so didn't occur to me to even check the breakers.
  9. I don't think the drop tank is carrying any fuel, or maybe the Anton is unable to access it. Here I start a mission with tank fitted. According to procedure I switch fuel selector to AFT to draw from the drop tank. I switch the fuel gauge selector to AFT to monitor levels. What is supposed to happen is when the AFT tank's gauge needle hits 240 litres it will 'freeze' there until the drop tank is empty. When the needle starts to move again you know the drop tank is exhausted. This works with the Dora, but with the Anton the rear fuel gauge behaves as if no tank is attached - it simply drops smoothly from full to empty. A-8 drop tank 2.trk
  10. Just noticed the tool-tip for the Anton's fuel selector lever is incorrect. Should be CLOSE/FORWARD/AFT/BOTH Dora's tool-tip for comparison
  11. Doesn't have to be perfect, just enough to prevent the drunken wallowing and fumbling at mission start.
  12. Air start - engine lasts 80 seconds before failure, MW-50 on, temps fine according to gauges. Didn't touch any radiator controls. I flew the same mission again immediately and everything was fine. D-9 engine failure.trk
  13. To track gunnery accuracy; very helpful for training.
  14. Strange, mine still works as a 'glance while held' command. I mapped mine to N rather than the default RWIN-N (I don't even have a RWIN) but it's working fine. Also, you can use a 'Button_OFF' command in DCS to create any HOLD command you want.
  15. Most DCS planes these days have a built in 'neck' so you can look around the seat (or at least get the best view possible) when checking six all in one move. The P-51's pilot, presumably due to the modules age, has no 'neck' and the head simply spins requiring an additional movement to check six. Here's a comparison with the P-47
  16. Quick vid on what I'm seeing. Textures on MED, terrain textures on LOW, 8GB VRAM. Seems to load textures (slowly) at close range, and then 'forget' them once you've flown away.
  17. How many contradictions does it take? What difference does it make if they are de-leading the spark plugs or just burning off fuel for fun? Do you honestly not see the contradiction between the real P-51 sat happily running 61" 3000rpm at 0mph for at least a minute without any prospect of damage, and our P-51 overheating and exploding within 30 seconds under the same conditions?
  18. With respect NineLine - We all know this. Everyone in this thread, and online, knows how to avoid breaking the P-51's engine. There's no mystery, it's common knowledge. But having the knowledge to fly 'around' an issue does not mean there's no longer an issue. Nor does flying around an issue mean you're flying 'properly'. The issue is our P-51 has an engine/cooling system that goes from OK to CHERNOBYL within seconds; behaviour that's contradicted by the aircraft's own manual.
  19. But the actual P-51 manual states it's shouldn't be an issue. If you can harmlessly hold 61" 3000rpm for a minute at zero mph where's the problem with stall-turns? There's nothing special about stall turns, in fact they're a lot less stressful than the above ground test as there's a lot more airflow through the radiator.
  20. Can you honestly not see why the ground test is relevant to the issue? The P-51 manual states it is safe to run the engine for at least a minute at 61" 3000rpm at 0mph. And it does no harm to the engine whatsoever. Our P-51 cannot survive 30 seconds doing this, whether on the ground or in the air.
  21. The P-51 manual states that to de-lead the plugs (or annoy the neighbours, or impress one's girlfriend) the engine should be run up at 61" & 3000rpm for one minute prior to take-off. The unstated, but obvious conclusion, is that the P-51 can safely run at 61" 3000rpm at 0mph for at least 60 seconds without any risk - if it was likely to damage the aircraft they wouldn't recommend it; especially not prior to take-off. In contrast our P-51 overheats and explodes within 30 seconds. Now to slay the 'active pause' demon. If anyone else wants to try this you just need to pull full deflection on the elevator, full brakes, and very gently increase the MAP. I couldn't stop it rotating but it doesn't matter. Result: Exactly the same; in fact the engine was blown before I could reach 61". LOL. I am reminded of Baldrick from Blackadder, who famously solved the problem of his mother's low ceiling by cutting off her head. p-51 ground no ac-pause.trk
  22. The switches were in 'Auto' and I wouldn't expect it to make any difference - but just to make sure (Science™) I ran it again with both oil & coolant shutters wide open. No real difference - maybe 5 seconds extra before it blows at 8:01:41 p-51 ground 2.trk
  23. Here I let the temps settle for a minute. At 8:01 I run 61" 3000RPM and hit active-pause (just before the plane tips over). Result: Radiator blown in under 30 seconds (audible at 8:01:31) p-51 ground.trk
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