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DxZ

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Everything posted by DxZ

  1. IMHO: I saw both your threads and found out that you are kind of misleading people. Also, if your whole product is based on 32bit well sir blame bad planning, not ED. if you are Still on Planning phase and need that info, THEN I understand. I'm sorry if a lot of people are being a bit rude (including me) but I gather that we cant seem to understand why you ask those questions nor the WAY that you do. Hell I still have MSDOS running on a freaking old PC, and a still working COMMODORE 64 (pun intended). I know what you are asking and really I don't like the idea of ED not throwing you, a developer for their thing, a bone. And in all case, trust them, if they are making that move... somethings behind it. @topic, the way I can help you is: -Check the trend indicated at VALVEs own hardware survey, there is a lot of information there and the most important I think is the 64 bit and OS trend, since there's a lot of non gaming pcs on it and wouldnt give you any clue with all those intel based gpus. - Know your market, Welcome to ED and the simulator world. Not everyone here has the best pc nor the best or latest OS, and yet everyone has fairly good PC that is the minimum required to play this. It's been a while since 64 became the norm for all us simmers since we all know, think or believe that 64 will help improve performance and give us some of our precious FPS. Bottom line: The few that are still holding on the waiting wagon, will make the jump once they are needed to do so. sooner or later, There is no argue in that. I know because I'm one of those that bought a whole new PC to be able to play this.
  2. Lets hope it also uses multiple cores but that s just a Santa wish. Maybe ASL measuring depends on it and they cant take it out as easy. and the reason why they haven't already.
  3. Hey, I think I just found out the main reason water affects the performance. I've searched the forums and there are some threads about lowering water setting but none references this. Lowering the setting works and helps a lot even if you are above land most of the time. But why? And the reason is that, there's water all around!!! And its still being rendered even if you don't see it. I noticed it a few days ago when somehow I glitched below ground and was over a high mountain and I saw water there. Then I realized, water is everywhere, below the airport or the mountains. It doesn't matter where you are or if its on its lowest setting. It's still there. My wish is that ED could find a way or algorithm or w/e to remove the water from everywhere (except obviously rivers and sea) cause its affecting the performance since every frame you have to waste resources on the water you can't shake off! Pun intended. Thanks in advance :thumbup:
  4. I think you actually have to do same as with A10, you have to download the module in the download section on the DCS website, and after you install it, when you launch DCS world youll have to input the serial key and activate it.
  5. im considering on buying it but it all depends on: do you know if it has any restrictions? and if so which
  6. I cant believe I missed it! Sorry man i guess this date has it ways on going Haywire, :cry: and I totally wasted 1 installation. :doh: Cause i just installed it for this thing... oh well I really hope it was great. And Happy New Year to everyone! I hope I get to see you all for a miz next year!
  7. Count me in! Im dling 1.1.1.1 now.
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