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commandar

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Posts posted by commandar

  1. However, please keep in mind that the server can also have a massive effect. Many factors can affect network play that range from server hardware, over-populated missions, bad scripts, too many clients based on the server hardware, connection ping/packet loss, etc. Moving forward, we are investigating “official servers” that will offer many benefits. One of the chief items will be that the server and missions must provide a quality online experience. We’ll be talking more about this later in the year.

     

    I appreciate the measured response.

     

    I'm somebody that was playing DCS actively back when the Ka-50 and A-10 were standalone releases and through the initial DCS World release. I've been out of the game since around 2014, but recently jumped back in -- and have been actively buying new modules -- due to multiplayer.

     

    To the point at hand: I remember promises of a coming dedicated server release being made back in those days. Obviously, that's still not here. Am I parsing your statement here correctly that any such release is still pretty far out on the timeline?

     

    Not needing to run the full game client on a gaming machine as a "server" would go an incredibly long way toward addressing quite a few of the issues you just listed.

  2. Also the Bearing/Heading replies from the ATC to properly move to the start of a landing glide-path don't make sense to me either.

     

    Set your HSI to the runway he gives you (e.g., runway 09 is going to be at roughly 90 degrees) and then turn to the heading he gives you. When the deviation indicator on your HSI centers up, turn to the runway heading and you should be on the glide path, generally 10-15 miles from the runway.

     

    EDIT:

     

    You need to have ILS selected on the NMSP as well. It's the set of buttons just under the HSI.

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