Recently purchased FC3 and loving it on the whole....
But having a bit of a problem with the F15 campaign. (I know that there are fix's coming for this in the next patch....but this is a little wider than that)
I had to replay the first mission ( an orientation flight) about 7 times before it would advance to the next mission...I could only get it to do it eventually by flying the whole thing on autopilot :(
This brings me onto what I suppose is the main point.
In a simulation do people really enjoy being forced to repeat a missions X number of times until they hit every criteria before being able to advance to the next one ?...I know I don't , its always struck me as more of a legacy from old platform titles where you unlock bonus X or Y.
If I take damage and manage to land or fire all of my ordinance and my wingman is down there is no point in remaining in a hot zone. These can be quite sensible decisions (landing a damaged aircraft is one of the most exciting situations and can require the highest level of skill..) , yet one is still forced to repeat the same mission again and again until hitting every trigger, shooting down or bombing every enemy , waiting for the ground strike (that may have been lost o circumstances outside of player control etc...)
Perhaps there is a setting that I have missed ?.
Just wanted to post this as there is nothing more certain to put me off a title and ensure that I drift away from playing it (however good it is , and DCS is astonishing at this point...) as getting to a point in something and then having to repeat it again and again and again and again...ad infinitum.
After a certain point its impossible not to loose interest and get frustrated..not good for the title, not good for personal satisfaction in relation to a title is it.
This is a simulation, its not about points, its not about getting through levels so this system seems extremely anachronistic and really detracts from the campaigns.
A small change (and it could be an option) so that if you land (or survive) a mission you automatically advance to the next one would make a huge difference to the fun factor of DCS as an offline experience.