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Chamot

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Everything posted by Chamot

  1. I caved in and bought it a couple days ago, and I'm glad I did. It's a beautiful model of a great plane! Congratulations and thank you! Sign me up for the next plane from you.
  2. Great job! I had no idea I had this installed, but I did. Uninstalled it and the beta works without issue. Thanks!
  3. Yeah, let us know how it goes. I tried a lot of things to find a workaround but had no success. One thing I spotted in thamuff's and PSV_Tango's system logs was DisplayFusion, a program I also use. I have no idea how it would break transparency in certain textures (which I assume is the core issue, with the UH-1 cockpit, Hawk cockpit, smoke textures, tracers and some plane decals/labels broken as well as many fonts), and I actually tried the game with it uninstalled but it didn't help. But who knows, maybe it installs some system file and breaks some texture file format reading or something as a side effect.
  4. After a few more attempts to change different options to find a cause I was not successful in pinning down a specific setting. However, I had this weird instance where the previously broken F-15 HUD, radar and RWR text and symbology and its cannon tracer shells were rendered correctly. Conversely, the other fonts like the frame rate/video card info and labels, and the smoke from the cannon still had the errors. I went back to the menu, tried the other planes and the issues persisted with them. Then I flew the F-15 again and the HUD and avionics worked in it until after exiting the game, after which, even though I changed no settings anywhere, it was back to the buggy HUD/avionics text and symbology. I tried to reproduce this 'unbug' with the F-15 and the others but have not been successful so far.
  5. Yes, that is what I'm getting - not to mention the round particles/textures themselves are also rendered with long orange/yellow transparent rectangles around if a plane fires tracer rounds. The large water splash effects also have the same issue. I also just checked the Huey and I have the same problem you do on that screenshot. I think some textures on some planes are also rendered as white rectangles but since I can't see them I can't be more precise. I didn't post it earlier as an nVidia user reported to have the issue but I also have an AMD GPU, a R290, to be precise. I'm also on an eyefinity setup but setting the game resolution to 1080p didn't seem to help. I'll try turning eyefinity off in the driver next. I also tried two or three different driver revisions, just in case, with no success. Turkish keyboard here, if that helps.
  6. I'm also getting some other glitches along with this. A similar one is the A-10 gun smoke effects being bounded in white transparent boxes and I feel some textures on some planes might be broken somehow. I wonder if anyone else has similar texture issues? If that's the case I wonder if it would mean a more fundamental issue with the game rather than a text/font rendering issue. Of course it could just be that I have multiple separate issues.
  7. How about.. We're practically halfway there.
  8. Bought it, and I gotta say, this is the most fun I've had in a sim in a very long time. I haven't even tried the campaign yet - working on my landings for that. Which is also fun.
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