Jump to content

MikeGER

Members
  • Posts

    2
  • Joined

  • Last visited

Everything posted by MikeGER

  1. Grimes, THX for the headup :) now my 'trigger-zone driven fire missions' works like a charm (after i climbed the learning curve ;)) I ran some additional test on situational awareness... ...and it looks like Artillery units inside the same group don't exchange information either? :huh: I had a mixed red Artillery group made of two SPH 259 Nona and two MLRS-BM21 Grad. I placed on SPH in a forward position with a good view over a plane and the other 3 units behind buildings (which seem to actually block LOS, which is a good thing). Now when my blue enemy group enters the LOS of that single forward positioned SPH, it started engaging my group after the usual delay. Good! But, the 3 other units didn't joined in, even so they belonged to the same group? I also run a different test with a MLRS B21 Grad and it didn't engage enemy in LOS and range at all? ...bug or feature? (rockets are a to valuable asset for the HQ to fire on their own iniciative ...and should never come in a situation were they have LOS on the enemy in RL anyway ...because LOS works both ways!) proposal: ...i think a group task: "share intel with group members" and a triggered action: "group x share Intel with group y for n minutes" would be handy for enhancing the virtual battlefield behavoir
  2. Hi Gents I am well aware that DCS is revolving around air assets and at the beginning the ground units are just there to produce a nice threat and target rich (dynamic, or i hope so) environment. But with CA with status = released my expectations had grown a little higher. ;) Here's the question: Artillery unit AI situational awareness? If a Artillery group in status "red" get news about an enemy in its sensor= threat 'ring' shown on the map, will it engage that unit after some time with indirect fire? Or do i really have to build a sophisticated construct?... ..with group AI set off (utilizing a trigger-zone when Artillery reached designate deploy position) and several pre-planned hit-zones (trigger zones) witch switch on the group AI (which then does a Fire-at Point task) while enemy in that hit zones? Well, this worked for me so far for one preplanned (aka registered) fire-mission... but how to activate different fire-missions in different preplanned zones? ...i am struggling atm with 'binding' the fitting 'Fire at Point'-Tasks to its according trigger zone stored in the group AI to-do-list at the DP point... Thoughts? :detective:
×
×
  • Create New...