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fulcrum251

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Everything posted by fulcrum251

  1. thanks a lot. I go to test this way.But I think it's very difficult.
  2. Hello. I'm a game player in China.LockOn is a great game. I love Mig-29K in Flanker2.5,so I make a patch for add Mig-29K into LockOn. I found Mig-29K in meinit.xml file.Now I finished most jobs:color painting,weapon pylon edit,shape file replace,take off or land by carrier,etc. Now human player can launch Kh-31P to attack radars in the Mig-29K cockpit.But when player drive instead of AI,Mig-29K can't land to carrier.It has no tail-hook!I used Mig-29G (Germany) data for the new Mig-29K. Can you give me some suggest?Thanks a lot.
  3. Hello all. I'm a game player in China.LockOn is a great game. I love Mig-29K in Flanker2.5,so I make a patch for add Mig-29K into LockOn. I found Mig-29K in meinit.xml file.Now I finished most jobs:color painting,weapon pylon edit,shape file replace,take off or land by carrier,etc. Now human player can launch Kh-31P to attack radars in the Mig-29K cockpit.But when player drive instead of AI,Mig-29K can't land to carrier.It has no tail-hook!I used Mig-29G (Germany) data for the new Mig-29K. Can you give me some suggest?Thanks a lot.
  4. Hello all! It seem that the shape files in LockOn are *.cmd files. I usually make 3D model by 3DSMAX.Can I save as CMD files for LockOn?and how should to do? Thanks very much.
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