-
Posts
2726 -
Joined
-
Last visited
-
Days Won
11
Community Answers
-
Zabuzard's post in Bombing Computer in F4 and Yellow Triangles was marked as the answer
This smells like a Mod-problem. Do you have any mods installed?
(Even if they are unrelated to the Phantom)
-
Zabuzard's post in DCS F-4E has no raindrops on the canopy. was marked as the answer
Indeed, the Phantom doesnt support the raindrops for technical reasons yet.
-
Zabuzard's post in Delivery Mode Knob was marked as the answer
Well, the knob, if clicked, would release any stores on pylons marked by ground crew as nuclear store (using a special pin).
Since you cant load nuclear weapons and there is no one putting in that special pin into any of the pylons, clicking the button simply doesnt do anything. Like, if you would jump into the real Phantom with a non-nuclear loadout, you could also click the button and it just wouldnt do anything. So thats why its clickable, its correct behavior.
The problem with offering binds for stuff that doesnt do anything is that when we eventually come around to implement it, it would break backwards compatibility and you would have to reassign your binds. So we rather not offer such binds 👍
-
Zabuzard's post in The Crew Chief is sometimes silent was marked as the answer
Most likely because at that point you had no power connected yet and used the "Crew Chief (Hand Signals)" menu.
After connecting power, the Crew Chief can talk to you 🙂
-
Zabuzard's post in [NO BUG] Standby Attitude Indicator and Radar Altimeter was marked as the answer
Not yet, it's on the list :)
-
Zabuzard's post in keybindings for next and previous waypoints was marked as the answer
Good idea. Should be doable 😃
-
Zabuzard's post in Jester Wheel not centered on 2D Widescreen monitor. was marked as the answer
You can "fix" it by using the Special Option to Offset the HB UI horizontally (X Offset) with a negative offset.
This usually happens when the system guessed your resolution incorrectly, but can also happen when you are using "unusual" aspect ratios.
Could you share a screenshot of your DCS graphics settings page (the first page)? I would like to see the monitor and resolution setup shown there, cheers!
-
Zabuzard's post in [User Mod] - Add countries limitations to Heatblur's built-in F-4E liveries was marked as the answer
I mean, there isn't really any need to defend a mod. It is there for whoever wants to use it and these people will appreciate it a lot, so thanks for making it! :)
In terms for addressing the issue outside of mods, the best approach would probably be if ED adds a checkbox or similiar next to the livery selection that would allow users to toggle country lock on and off.
-
Zabuzard's post in Bombing Table - Poor Experience in VR - Suggestions was marked as the answer
We have adjusted the defaults and step-size, thanks.
-
Zabuzard's post in Radar lock & elevation dont work correctly was marked as the answer
* Avoid putting the target next to clutter on the screen. The target should be clearly visible on the screen and without other green stuff directly around it. Especially when targets are flying low, this can be difficult. If you cant do that, chances of getting a good lock are low
* The moment you want to lock, try to fly stable and possibly straight. The WSO must lead the target with the cursor when locking and when you maneuver, Jester might guess the lead slightly incorrect. If the cursor misses the real target position (in between sweeps, this isnt at the return on the screen) just by a millimeter, the radar will likely lock a sidelobe. The more latteral you or the target are flying, the harder it is to lead correctly, but this is especially hard if you keep changing your attitude fast and rapid.
-
Zabuzard's post in When building missions with this module Do you have to add a start cart, if so what is it called and is it a ground vehicle or is it static? was marked as the answer
Whether you start with the ground cart or with the starter cartridges, doesnt matter. In both cases, you do not need to set up anything extra. These things show up automatically.
-
Zabuzard's post in Jester context button (?) was marked as the answer
Here is the quick explanation and overview:
https://f4.manuals.heatblur.se/jester/combat/overview.html#context-action
The following pages have details. Cheers
-
Zabuzard's post in Why are airfields limited by distance in navigation point selection? was marked as the answer
Yeah. Ill have a quick look on Monday. Potentially it can be made to just fill the wheel by distance sorted without a distance limit in just 5 mins or so.
The NEXT/MORE would take a tiny bit longer, but I guess above would already be a nice improvement for the meantime. Cheers
-
Zabuzard's post in Avionics upgrade in the future? was marked as the answer
Never say never. But its not planned at the moment, no :)
-
Zabuzard's post in HeatblurJester.dll Virus Warnings? was marked as the answer
The actual warning you are seeing is "potentially unwanted application" (not "virus"). You can ignore it safely.
It currently happens to most aircraft in DCS and will hopefully be soon fixed in an upcoming Windows Defender update.
-
Zabuzard's post in Any words about the crashes? was marked as the answer
Which crash are you referring to?
Rest assured that we are doing everything we can to fix issues and get you into the cockpit. If you are experiencing any issues, just ask and we may be able to help you or explain what is going on 🙂
-
Zabuzard's post in Phantastic phantom, but one phavour phlease was marked as the answer
Thanks, we will think about it.
It is technically unrealistic, as the equipment cant easily be removed. A Pave-Spike upgraded Phantom always flew with the addons, even if not equipped with the targeting pod. Same goes for the gun camera by the way, always equipped.
-
Zabuzard's post in Question about Laser Guided Bombs was marked as the answer
There seems to be a misunderstanding here. Option 2 has nothing to do with computing any bombing solutions, Jester wont automatically figure out anything.
If you want to drop a LGB, you have to make sure that it ballistically is roughly in the right area. Therefore, drop it like any dumb bomb. You have many ways to do that, but all of them include using the Bombing Tool to figure out parameters.
If you use the Pave Spike, TGT FIND is an excellent way of designating the target to attack. But that still requires you to input the data into the tool so that Jester can enter the right Drag Coefficient value into the computer.
The laser should only be used on the final 10s before impact to ensure you are not accidentally screwing it up, since the Pave Spike is extremely sensitive to any aircraft movement and if you just touch your stick while lasing, the bombs will miss as they bleed all their energy chasing your jumping laser beam.
Make sure you have actually set the correct laser code, remember that the ED weapon menu codes are not compatible yet (until the next patch) and you need to set the code via our Crew Chief menu instead).
All in all, treat and drop them like dumb bombs. Go laser only shortly before impact, when you are stable and dont need to touch the stick anymore. Make sure you are actually activating the laser (both cues solid). Enter all data into the bombing tool and try to follow it at least roughly.
If you are still having trouble, please send a short working SP track or a video, thank you :)
-
Zabuzard's post in "Stripes aligned" callout was marked as the answer
Its a known bug that will be fixed, thanks
-
Zabuzard's post in Zoom view not working on WSO cockpit was marked as the answer
Just to make sure, when you play as WSO, you have a completely new set of controls to map. I.e. you must select the "aircraft" F4E WSO instead of the pilots binds.
If that didnt help, can you share a screenshot of the bind you are using? Thanks
-
Zabuzard's post in F-4E Folder Packunwan detected was marked as the answer
Yes, its false alarms triggering for multiple aircraft right now. It will eventually go away as they update their DBs and add whitelist exclusions from ED, us and others sending in the files.
You can tell your AV to ignore it, cheers.
-
Zabuzard's post in We have a ...... three o'clock was marked as the answer
Sounds like you didnt execute the renaming fix for the Contacts sound folder.
Kindly see the notes for the latest patch, thank you :)
-
Zabuzard's post in Aerial Refueling Bugs was marked as the answer
Found and fixed the issue 👍
The fuel capacity defined for the external tanks was "too accurate", resulting in it being just so slightly above what the tank could fit in-game in real conditions, including density simulation.
So the external tanks could just slightly never reach the values the tanker was looking for. Tweaked the numbers and now it works 🙂
-
Zabuzard's post in aim 9 uncage questions was marked as the answer
Kindly see the overview table in our manual, thanks:
https://f4.manuals.heatblur.se/stores/air_to_air/aim_9.html#variants
-
Zabuzard's post in Flying the F4E fully manually without the help of the AI optional but possible was marked as the answer
Note that you can technically always expose yourself any binds you want to the front seat.
Therefore, go to your DCS Install/Mods/F4E/Inputs/Pilot/keyboard/default.lua and add anything from the corresponding WSO lua file that you want to use. You can do this with any aircraft in DCS, the game doesnt care.