Hi guys,
I've been playing DCS quite a lot lately, and have decided to give the A-10C and Black Shark a bit of a rest in favour of Flaming Cliffs 3, and with its greater focus on AAMs I had a few questions about missile modelling in the simulator. These questions also apply to SAMs, which is why I'm asking in the DCS: World board.
1. Are IR seeking missiles affected by humidity (water vapour in the air) and clouds? Can clouds be used for cover?
2. Are SARH and ARH missiles affected by side lobe clutter or radar glint?
3. Are either of the missile types affected by fusing problems, particularly in beam or low altitude attacks?
4. Are missile seeker gyro transversal limits implemented, or only gimbal limits?
Thanks for your help, and sorry for the newbie questions :-)