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Ares

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  1. Flanker te mozesh snova zalit MIG-35 Shkurka ?
  2. You know I recommend using MEGAUPLOAD they can host up to 500mb. Btw check this out: http://img132.imageshack.us/img132/3407/su35bmaamvi0.jpg This SU-35BM has the KS-172(R-172) long range A-A missile.
  3. Ya eshu photographey 9A52-4 http://maks.sukhoi.ru/media/photo/maks2007/maks2007d1255.jpg
  4. No I modded the SU-27 to SU-27Sm standard and a skin and new loading screen should be available tomorrow. Unfortunately Im just testing it right now for any bugs.
  5. Ok thanks the reason I was asking is because I am a relatively new LOMAC user.
  6. Would it be in the LOMAC manual because I dont have flaming cliffs ?
  7. I am just wondering how do I use the KH series missiles and the Laser guided KAB's or tv guided ones ?
  8. Ares

    DDS Settings

    Im just wondering what DDS settings lock on uses. Especially of interest to me is the plane-start.dds (for like su-27) Nvm found it: DXT 5 ARGB 2d Texture http://www.sukhoi.ru/forum/showthread.php?t=22116
  9. Okay thanks and by tomorrow my SU-27SM skin should be fully configured and ready.
  10. Ah yes I forgot to say im running LOMAC 1.02
  11. Ares

    Mig-29S MT2 skin

    Ok thanks I just tested my SU-27SM skin and it looks great ingame :) Ill do that exactly for the mig-29smt.
  12. Found this for the SU-27: <Plane Name="Su-27" WorldID="3" CLSID="{6FFE10D7-723E-46B0-AB8F-71B8B3D7572B}" HumanCockpit="yes" EmptyWeight="16000" MaxTakeOffWeight="30000" MaxFuelWeight="9400" WingSpan="14.7" MaxHeight="18500" MaxSpeed="2498.4" Cannon="yes" Rate="50">
  13. Ares

    Mig-29S MT2 skin

    Ok but what if it is a 2048x2048 size texture do i need to shrink it down ? and what dds settings do I use ?
  14. Ok so ive changed the name but now in the mission editor I cant see the model of the SU-27 or when i change the colour schemes.
  15. Ares

    Mig-29S MT2 skin

    The texture is in BMP would there be any problems with it ?
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