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CGuy

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Posts posted by CGuy

  1. With open beta 2.5.4.28090 we now have dedicated server enabled. But, how do we use it? As I have seen, this is not some stand alone software, but it's integrated in DCS. Now we can run DCS with command line "dcs.exe -server -norender -webgui", but still I get DCS started in menu, and still I have to manually start the server. Webgui is started by opening index.html file (WebGui\index.html), but it can't connect to server (localy).

     

    From my 30 min. of testing, I am more confused than happy. I guess we need some info how to use this. If someone knows, please, share your experience.

  2. I have just installed DCS on VM with windows server 2016. It works like a charm. I didn't had to do any registry changes.

    I have installed VC++ and DirectX SDK (not sure is it needed).

    VM spec:

    4 CPU (Xeon E5-2630 v4 @ 2.20GHz), 12GB RAM and 300GB SSD.

     

    With easy mission CPU is at 50%, but still I have to do some testing with people connected to it.

    Also, I have changed the resolution to 1280*800, so I can see the whole GUI.

  3. Has somebody been able to run DCS on cloud server w/o graphics card? There is utility using WARP. It's called dxcpl, and is part of windows SDK.

    Some say that it works, but I had no such luck:

    00202.931 ERROR   DX11BACKEND: Shader "enlight/sun.fx:DIRECTX11=true;" failed to create.
    00202.934 INFO    DCS: try to write dump information
    00202.936 INFO    EDCORE: # -------------- 20170608-223405 --------------
    00202.936 INFO    EDCORE: C:\Program Files\Eagle Dynamics\DCS World\bin\dx11backend.dll
    00202.937 INFO    EDCORE: # C0000005 ACCESS_VIOLATION at D169A64A 00:00000000

     

    edit:

    solved: https://forums.eagle.ru/showthread.php?t=189762

  4. I am working on a respawn trigger. After one group dies, new group respawns. I am using planes which start from parking area, so I need to add time delay for each plane.

     

    Problem is, that if time is the same for all units, game crashes.

     

    ex.

    GROUP DEAD(#group)
    OR
    TIME MORE(120)
    UNIT'S SPEED LOWER THAN(#unit1)
    OR
    TIME MORE(120)
    UNIT'S SPEED LOWER THAN(#unit2)

     

    Workaround is that second time (120) is one second longer (121).

     

    Mission file in attachment

    LiberationOfSouthOssetia.miz

    Capture.PNG.dab9995c4ed3d0845b99c3e3a8378adb.PNG

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