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Posts
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About operatorone
- Birthday June 2
Personal Information
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Flight Simulators
DCS, MSFS, XPlane 11/12
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Location
Germany
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Interests
FlightSims, SimPit, Sim Hardware, Diving, Design
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operatorone started following AH-64 TEDAC unit built , My home made TEDAC , 12th mission. Planes are stuck on deck and 3 others
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12th mission. Planes are stuck on deck
operatorone replied to RedLion's topic in F/A-18C Operation Green Line Campaign
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operatorone changed their profile photo
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You can get a 3D printer for a little more than they wanted for the print, but you have to dive in this topic of printing. Anyways it’s worth it, because if you have a printer you will find a ton of applications to use it. Starting out with some simple stuff and working your way up to more complex models is a journey. Knowing your slicer software, the best settings for the printer depending on the materials and learn some CAD software will be the tasks. Of course your decision depends on the amount of time you can spend on learning to print or you want to get a TEDAC quite soon, then you might be better off with manufactured grips and concentrate on putting everything together. I had a printer before so I chose to print it myself. I just struggle with the electronics and my lack of time, besides work and family
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That would be awesome
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I got the exact same problem. I order all flights to attack waypoint 3 and 4 and my wingman to attack the AA. Then comes the message, that the convoy has taken a lot of damage and that the mission is failed. Yesterday the message didn't appear, but I also had the three UH-60 just flew around in circles and the mission was stuck. Today I wanted to try again, and now I have another mission 12 in the menu. If I choose mission 12, 13 or the new 12 I always get to mission 12 HVT. See screenshot. https://www.dropbox.com/s/yswxyfnp3qkjfnp/Screenshot 2023-07-02 214408.png?dl=0
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Yeah, that's awesome. Unfortunately, I only have an FDM printer, but I think it'll work.
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I was thinking the same way, just wanted to get approval. Will use PLA or PETG. Thanks
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Is it better to use PLA or ABS for 3D printing for the housing etc. ? Or which material would you recommend?
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[REPORTED] AGM62 Walleye - Crash on Slew
operatorone replied to operatorone's topic in Bugs and Problems
Hi, I tested it withou "unlimited ammo" and it seemed to work out fine. -
DCS crashes if I try to slew the AGM62 in the TV mode without Datalink pod. If I press TDC depress for some time, the screen freezes and DCS will crash. I added my dcs.log file for some more info. Any ideas on this? :joystick: Cheers, operatorone dcs.txt
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Thrustmaster Hotas Warthog mapping not working
operatorone replied to operatorone's topic in Controller Questions and Bugs
Hi, thanks for your replies. I mapped all my desired key to the right plane F/A-18 arcade and sim on my joystick, throttle and rudder, but can't get any button to work exceptionally the axes. When I want to map the left and right wheel break to the rudders X and Y axis, the axis does not appear when I kick it with my foot. Wired! Well what I recognized is that the arcade profile has a lot less keybindings than the sim of course, but I mapped both, just to be sure I have the right key in place. Cheers. -
Hi there, I use a Thrustmaster Hotas Warthog and mapped all keys from the joystick, throttle and keyboard for the F/A-18 sim. When I start a mission only the axes of the joystick and throttle are working. No key bindings are working at all. I can click in the cockpit, but nothing more. Is it an issue of the open beta 2.5.2 or can somebody explain me what's going on and may be has a hint for me to get the controllers and keyboard work properly. Cheers, operatorone
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Can't switch game mode to arcade
operatorone replied to operatorone's topic in DCS World 1.x (read only)
Hi, my Version is 1.5.0.46175 @Exorcet I changed the setting via the mission options in the editor and it worked. Now I can use Arcede mode here too. Thx. Cheers, operatorone -
Hi, I play DCS for a while but I have a weird bug right now. In my options - as you can see below from my config file - I switched everything to arce mode. But when I start a mission, not everything is switched back to sim mode. Only when I play instant mission I can go for arcade mode. Is the mission mode difined within the mission? I don't guess so, but don't know for sure. I also switched the option back and forth and quit/restart the game after switching, but no effect. Has anyone any idea to solve this? Cheers, operatorons Here my config-file concerning the game options: options = { ["difficulty"] = { ["birds"] = 0, ["cockpitLanguage"] = "english", ["cockpitVisualRM"] = false, ["easyCommunication"] = true, ["easyFlight"] = true, ["easyRadar"] = true, ["externalViews"] = true, ["fuel"] = false, ["geffect"] = "none", ["iconsTheme"] = "nato", ["immortal"] = true, ["labels"] = true, ["map"] = true, ["miniHUD"] = true, ["optionsView"] = "optview_all", ["padlock"] = true, ["permitCrash"] = true, ["radio"] = true, ["reports"] = true, ["setGlobal"] = true, ["tips"] = true, ["units"] = "imperial", ["userSnapView"] = true, ["weapons"] = true, },