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Fab

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Posts posted by Fab

  1. (SOLVED) New grafic driver, and its gone... I got a 2080ti btw..

    I got this bug log, but cant seem to figure it out. The dll file is in its place og acording to dxdia is woorking...Anyone got a selution ?

     

    DCS/2.7.0.5118 (x86_64; Windows NT 10.0.19041)
    C:\WINDOWS\SYSTEM32\d3d11.dll
    # C0000005 ACCESS_VIOLATION at 98BF6BAE 00:00000000
    SymInit: Symbol-SearchPath: '.', symOptions: 534, UserName: 'K-S-N'
    OS-Version: 10.0.19041 () 0x100-0x1

  2. Your F-16 is ready at Tonopah Airport. Once in the air, you got AWAC and Tanker, at your disposal. Fly to Groom Lake, where you will find a, fast pace air combat. You will have support by 2 F-16 CAP planes, against the enemy. The enemy consists of a variety of enemy's, with random skill, and random planes. The enemy will spawn new planes, after they loose one, or one is RTB. Around Groom Lake, you will find various A2A missile sites, these are at sleep, but will be waken up, if you enter there airspace. You can land at Tonopah Airport for restocking, the Airport is protected from intrusion.

     

    https://www.digitalcombatsimulator.com/en/files/3312326/

  3. Thanks for all your replies, sorry, I thought my specs were on my signature?

    Ill post them on this one!

    When i went to VR it was working perfect and i definitely couldn't go back to monitor either, It just makes it real even though the viz and spotting distance is bad, its still worth it to me.

    Its all about the flying and the systems to me.

     

    I do think, it can be your motherboard, I had same motherboard, and got recked with all kind of Vr failures. After I changed motherboard, it was all gone..

    • Like 1
  4. When spawning in air against the ai, or an adversary there's really no time to perform a g warmup of you want to survive, the ai does not seem to be affected at all. In either way, it's way too harshly simulated, making high g capable planes like the f16 and f15 for example handicapped.

     

    Like alfas said above, it's not very fun or realistic to demand this of a sim pilot under the circumstances we play. Perhaps the goal should be to simulate a veteran pilot and not someone who haven't flown for months. But as usual when suggesting a change to DCS, it's negated and defended and ignored.

     

    The Viper and g tolerance in BMS feels a lot more manageable. I suggest you bring up for discussion.

     

    If I can't rate fight a Hornet because I'm blacking out constantly when pushing above 7g, it's not correctly modeled.

     

    Cause your doing it wrong...

  5. Hello all

     

    Logically we should only have even in VR a green circle in witch googles are making their job, and outside of this circle should only be the cockpit.

     

    With my squadron it is a real issue, because as all the screen is in green, their is a lot of informations unreadble like all the MDF with Radar / Navigation / SMS, it's just unpossible to work this way :-/

     

    ED plz can you give an answer about that ?

    And a date of patch would be greatly appriacieted, meanwhile we don't fly at night anymore ...

     

    Thx,

    Krapouk

     

    I read somewhere freom a F16 pilot, that its pertty much on sot as it is now.....annoying but realistic

  6. i was talking about angel 40 shoot :) even if Aim-120 smokeless in this angel everything smoke and BTW this apply to Aim-120 only every missile in this game at angel 40 after last patch i can see it in angel 40 except Aim-120

     

    Why would you think, you get smoke, because its angles 40?

  7. F/16 FBW does not use G/limitations. Insteed it uses AoA limitations... So in other words, you can pullall the G you like, as long as your AoA is inside the flight envolope. However, you are adviced, to usse the cat config switch on your left panel, to help you, so you dont overstress stuff.

  8. Hello all, hope you enjoy the virtual skies.....

     

    I have tryed last 3 months, to get this mission working, and no joy.

     

    The mission should works as follow (mission is attached).......

     

    I spawn over a battlefield, that got a perimiter set, and made visiual with smoke, in the middle is an airfield. An random enemy will spawn, and after he is shoot down, a new spawn ect...

     

    I can land on airfiled and rearm and refuel.

     

    The perimeter is guarded by G2A weapons, and only go active, if you fly into there engage zones.

     

    I realy hope, there is someone, that can help me get this to work...

     

    In advance thanks, FAB

    F-16C - Nevada - A2ATryout.miz

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