Hi Guys,
i want to Host a local DCS-Server (Internet Speed 100 down and 20up). That should be ok for a few guys. Works great if i host in on my PC with 6 people connected.
On my local Home-Server i use ESXI 5.5u2 and on it some VMs. So i set up a Windows 7 64bit VM for DCS and installed the Game (1.5.2.x), vcredist, and DirectX.
But everytime i start DCS it only Crashes:
Here some System Informations:
And the Crash-Report:
=== Log opened UTC 2016-01-05 08:53:09
00000.000 INFO VFS: Using 'Saved Games': "C:\Users\SRV\Saved Games"
00000.001 INFO DCS: DCS/1.5.2.48726 (x86_64; Windows/6.1.7601)
00000.001 INFO DCS: CPU cores: 4, System RAM: 4095 MB
00000.005 INFO EDCORE: (dDispatcher)enterToState_:0
00000.010 INFO Dispatcher: 2016/1/5 09:53 V1508170900
00000.012 INFO INPUT: Device created Keyboard
00000.137 INFO SOUND: loaded 1074 sdefs from "sounds\sdef"
00000.179 INFO SOUND: XAudio2: Using device ID:'{3.0.0.00000001}.{6C26BA7D-F0B2-4225-B422-8168C5261E45}' Name:'Remoteaudio', channels: 2
00000.680 INFO SOUND: XAudio2: channel layout: Headphones/Stereo
00000.683 INFO SOUND: Using SSE FTZ/DAZ mode.
00000.914 ERROR VFS: Can't mount './CoreMods/WWII Units/Liveries' to '/textures//liveries/'.
00000.920 ERROR VFS: Can't mount './CoreMods/aircraft/Hawk/Textures/Avionics' to '/textures/'.
00000.924 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef"
00000.974 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 5
00000.976 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1
00000.978 ERROR DX11BACKEND: DX11Renderer::init() failed - D3D11CreateDevice() returned DXGI_ERROR_UNSUPPORTED
00000.978 INFO DCS: try to write dump information
00000.980 INFO EDCORE: # -------------- 20160105-085310 --------------
00000.980 INFO EDCORE:
00000.981 INFO EDCORE: # C0000005 ACCESS_VIOLATION at ED0C8559 00:00000000
00000.982 INFO EDCORE: 00000000 00000000 0000:00000000
00000.983 INFO EDCORE: ED0C8559 001DEC20 0000:00000000 ?shutdown@DX11Renderer@RenderAPI@@UEAAXXZ()+369
00000.984 INFO EDCORE: ED0C791C 001DEE80 0000:00000000 ?init@DX11Renderer@RenderAPI@@UEAA_NAEAVConfig@Lua@@_KHH_NHHW4FMT_ENUM@render@@W4MSAA_ENUM@6@PEBD@Z()+4AC
00000.985 INFO EDCORE: EF879CB9 001DEFA0 0000:00000000 ?initialize@DXRenderer@Graphics@@UEAA_NPEAXHHH@Z()+259
00000.986 INFO EDCORE: EDE553C8 001DF090 0000:00000000 ??0SceneManager_Implement@@QEAA@XZ()+828
00000.987 INFO EDCORE: EDE6050A 001DF0D0 0000:00000000 ?CreateSceneManager@smSceneManager@@SAXXZ()+2A
00000.987 INFO EDCORE: 400F150B 001DF1B0 0000:00000000
00000.987 INFO EDCORE: 400F0769 001DF230 0000:00000000
00000.988 INFO EDCORE: 401BA4E1 001DF8E0 0000:00000000
00000.989 INFO EDCORE: 401BD6C5 001DF920 0000:00000000
00000.990 INFO EDCORE: 772059CD 001DF950 0000:00000000 BaseThreadInitThunk()+D
00000.991 INFO EDCORE: 7733B981 001DF9A0 0000:00000000 RtlUserThreadStart()+21
00001.045 INFO EDCORE: Minidump created.
00001.045 INFO DCS: try to write track fileI think the Problem ist that line:
00000.978 ERROR DX11BACKEND: DX11Renderer::init() failed - D3D11CreateDevice() returned DXGI_ERROR_UNSUPPORTED
In my autoexec.cfg (%user%\Saved Games\DCS\Config\autoexec.cfg)
i used the "render3D = false"
i also tryed to change "render3D = true" to "render3D = false" in the config.lua in the DCS-Game-Directory.
I also enabled the 3D-Support in ESXI for Windows 7.
But it still crashes. I hope you could help me to fix this. I think the Problem is, that i have no real GFX-Card. :(