Cerry_00
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Posts posted by Cerry_00
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Hello everyone,
I'm really getting into creating missions and hosting game for my squadron.
I found this problem: if I create a very basic mission, let's say 500kb, the other players can join really quick my home server.
If I create a bit more complex mission, let's say 5MB, other clients took more than 5 minutes to load the mission.. probably is my upload rate that is poor but I was wondering about this solution:
since it's a private server and I already know who's gonna play it, is there a way to pre-share the mission in order to have the client with a local copy and avoid them to wait the download?
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Ciao a tutti, mi presento
sono Luca e volo da Rimini,
pilota Mig21 con il gruppo Virtual Black Sheep e a volte Hawk
Hawk has stopped to work in DCS World 2.5.3
in VEAO Simulations
Posted
Shame we actually payed for that.. :(