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raiden1612

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  1. Well it's up and running. I can see the export connection. Here is what worked: Uninstalled DCS World, Unistalled TacView Re-install DCS World I run Raygun for my UFC (Buddy Fox) Installed DCS-Export Scripts Installed Tac View Everything seems to work Export-Lua file lines in order that are working for me Raygun DCS-Export Tac View Thanks again for your help:thumbup:
  2. I have this string in the DCS log file "[string "C:\Users\raide\Saved Games\DCS.openbeta\Scripts\DCS-ExportScript\ExportScript.lua"]:101: in function <[string "C:\Users\raide\Saved Games\DCS.openbeta\Scripts\DCS-ExportScript\ExportScript.lua"]:87>." I found this in the Stream Deck log "20:10:34.927 Get Installed Modules Failure: DCS Install path [C:\Program Files\Eagle Dynamics\DCS World/mods/aircraft/] not found." My Game path is on a "G" drive. Where should I change the path? Thanks
  3. Thanks for the explanation on the files. I have everything installed and double checked. However, I cannot get a connection established. I changed the lua file as instructed in the video to port 1725 with no luck. I have my game install on a different drive. I have searched and cannot find a solution. Anything I should check or change? IP address, Ports? I would really like to get this working. Thanks, for your hard work.
  4. A couple of quick questions. Where is the A-10C.lua file located? I assume it is in the ExportsModule folder in my savedgames/ DCS-ExportScript folder. The next question, is where do I find the A10C_2.lua file to paste into? Savedgames or in the game files? Thanks
  5. Fixed my problem. I am running Vista 64, AUSU rampage formula, Q9550, 4g, and EAH4870 1g, I went to ATI site installed latest drivers and the Hotfix for the 4000 series cards. Not sure what it corrected, but I no longer crash to desktop when closing a mission or training track. :)
  6. The game works. But when I click the quit button. game crashes to desk top and nothing is saved.....
  7. My problem is different then some of the others who posted here. I can run the game, but whenever I press the ESC key, and then click on quit, I am taken back to desktop and advised that the launcher has stopped working. Re-instal has not worked. The game does not save any of the completed mission in my stats. I posted the error file earlier in the post.
  8. Here is the error file I found in the temp folder. I am running Vista and found it was empty, until I clicked on "Compatibility file" then it showed the info I needed. Error running Config/autoexec.cfg: cannot open Config/autoexec.cfg: No such file or directory 1/2/2009 20:25 V808201900 World::LoadPlugins: Loaded plugin module CockpitBase.dll Dispatcher: initial random seed = 5952636 Dispatcher: apply random seed = 5952636 Cosmos: Mission date assigned - Year:2009, Month:9, Day:1 loaded from mission Scripts/World/GPS_GNSS.lua Map objects for beacon site Потийский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Сухумский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Тарханкутский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Железный Рог NOT FOUND! Ojbects created. Map objects for beacon site Мыс Херсонесский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Анапский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Айтодорский NOT FOUND! Ojbects created. Map objects for beacon site Батумский NOT FOUND! Ojbects created. Map objects for beacon site Мыс Фонарь NOT FOUND! Ojbects created. Map objects for beacon site Мыс Евпаторийский NOT FOUND! Ojbects created. Map objects for beacon site Ялта NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Кыз-Аул NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Кодошский NOT FOUND! Ojbects created. ComplexTask::open_state(). Precached tasks data loading. ComplexTask::load_task_data(). "Follow_Line" task data loaded. ComplexTask::load_task_data(). "Follow_Vector" task data loaded. ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. ComplexTask::load_task_data(). "Approach" task data loaded. ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. ComplexTask::load_task_data(). "Level_Bombing" task data loaded. ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. WARNING: multiple connectors "smoke" in model ".\Bazar\Terrain\Structures\High\TEC_A.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" unknown static shape_name, category Fortifications, type: Paratrooper AKS-74 WARNING: multiple connectors "POINT_TOWER" in model "Infantry_typeD_RPG-16" WARNING: multiple connectors "POINT_GUN" in model "Infantry_typeD_RPG-16" WARNING: multiple connectors "RED_BEACON" in model "KA-50" WARNING: multiple connectors "Gun_point" in model "KA-50" WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_BEACON" in model "KA-50" WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_LIGHT" in model "KA-50" WARNING: multiple connectors "Gun_point" in model "KA-50" WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_BEACON" in model "KA-50" WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_LIGHT" in model "KA-50" WARNING: multiple connectors "Gun_point" in model "KA-50" WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50" EagleFM initialize time .. 489.477154 Chunk is not present: ABRIS/Options.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Options.lua Chunk is not present: ABRIS/Database/NAVIGATION.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/NAVIGATION.lua Chunk is not present: ABRIS/Database/ROUTES.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ROUTES.lua Chunk is not present: ABRIS/Database/ADDITIONAL.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Database/ADDITIONAL.lua Chunk is not present: ABRIS/Loader/NAVIGATION.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/NAVIGATION.lua Chunk is not present: ABRIS/Loader/ROUTES.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ROUTES.lua Chunk is not present: ABRIS/Loader/ADDITIONAL.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua Cockpit::avDevice::link_all: no such device in hash - 'ARCADE' Cockpit::avDevice::link_all: no such device in hash - 'MRP' Cockpit::avDevice::link_all: no such device in hash - 'MRP' Cockpit::avDevice::link_all: no such device in hash - 'ARCADE' Cockpit::avDevice::link_all: no such device in hash - 'MRP' Cockpit::avDevice::link_all: no such device in hash - 'ARCADE' Cockpit::avDevice::link_all: no such device in hash - 'PADLOCK' Cockpit::avDevice::link_all: no such device in hash - 'PADLOCK' loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua Cockpit: ccClickable.cpp. Custom data unavailable cockpit initialize time .. 7137.789649 loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua cockpit post initialize ..61.281462 DXDefTexture: failed to load steklo-4.bmp, D3DXERR_INVALIDDATA.
  9. Still having same issues. I tried a couple of missions with the same problem. Once I hit esc key and then click quit. Screen disappears and I receive launcher not working and program closes. I have checked the temp folder and it remains empty.
  10. Just an FYI. When I programmed a toggle switch for opening door on my x52 I initially entered it as "C + R Ctrl". After loading profile it would not work correctly in the game. After much trial an error I could get it to work correctly when the modifier is first then the key command. So, the switch for opening the door should be programmed as "R Crtl + C". For some reason entering "C" then the modifier causes the game to ignore the modifer "R Ctrl". Hope that makes sense to you.
  11. Acedy, I went to temp folder and it was empty. Launch game from desktop and opened a training track. Hit ESC took control. Hit ESC and click quit. I then received the Launcher not working and program closed. I went to the temp forlder and it showed empty. I have found that if I let the training track finish and do nothing i am taken back to the proper menu. This seems to happen only when I click on the quit button after pressing the esc key....
  12. I am running vista 64. I worked out the start up problem with the help of other posts. I open a training track- view and take control with no issues. But when I click to quit the track I receive the following " Launcher.EXE has stopped working. Windows is checking for a solution... nothing found and it closes. I then must restart the black shark program. I have not tried a mission, so far just the training tracks. Any suggestion?:helpsmilie:
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