Jump to content

OfficiaLP

Members
  • Posts

    11
  • Joined

  • Last visited

Everything posted by OfficiaLP

  1. Okay i figured out it was cuz i had those line things.. this works: do local x = trigger.misc.getUserFlag('3') local y = trigger.misc.getUserFlag('4') trigger.action.outText(x .. ' Score is now: Red : ' .. y .. ' Blue : ' .. x .. '' , 20) end But i want it to go to the next line.. how?
  2. All i want to do is display the flag's in a message box.. Chrashes whenever i run it.. do local x = trigger.misc.getUserFlag('3') local y = trigger.misc.getUserFlag('4') trigger.action.outText(x .. ' Score is now: Red : ' .. y .. ' Blue : ' .. x .. '' , 20) end
  3. My god, thank you so much <3 <3
  4. So im making a mission wwhere you need to intercept a bomber (simple enough). And ive run into the problem that, if the bomber reaches its destination (an airfirled full of AA) it quits and starts running away... Its a B-52H, it has bombs equipped, it has been set to "ground attack", its objective is "bombing" and the little triangle is on the airfield. The AA is 2 Vulcans and 2 random sam sites i chose (Linebacker i think its called). Anyone have any good info on making an ai bomber that kills an airfield?
  5. So a week ago i made a thread called "Anyone willing to help a noob?" or something like that. And i fixed my problems and all that, now i just need to know some of the minor details that isnt really important, like the weather. So i recently joined a server with a REALLY COOl weather system. In the southern area there was a storm, with thunder and rain and wind. In the north it was clear of skies and so on. BUT HOW?! Ive looked all over the internet for "dcs dynamic weather" or "dcs weather", but i cant find anything that helps me make this beutiful feature... Anyone of you genius people who can help me here?
  6. Does this make it infinite? And cant i use lua?
  7. Well do you know any good sources to learn about the lua system in DCS? I could learn lua really fast, i just dont know how the files work and which variables can do what :I Thanks though!
  8. Thank you! How will i make this happen more than once? For ex. when red captured a base blue will be able to capture it again. And isnt it easier to make this in some sort of lua file?
  9. Yea well im so new i dont understand half of this :I You're saying place a unit without "coalition" inside the airfield and when the three AAA are dead, activate it? How will this change the side of the airfield? Sorry for my dumbness
  10. Hello people! I am completly new to the mission editor, and i am trying to make a standard PvP file with some AI and stuff. Ive ran into a problem a bit early on, and ill run into MANY more if i dont get something to help me... My problem right now is that i simply cant figure out how to make airfields capturable and stuff.. I want an airfield with 2-3 anti air things, and when they're done with, the base will be captured by the other team, and new anti air things will spawn! Simple for you, i cant even find out which anti air thing i need :I I know about the lua thingy, and im pretty good at c++ sp lua isnt gonna be hard, i just dont know how i set it up so i can begin coding. I have found no tutorials on the internet covering this for a complete noob... Any of you wanna help me, maybe add me on skype or something and figure it out from there?
×
×
  • Create New...