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Dosis

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Everything posted by Dosis

  1. Sorry to bump. Has nobody got any idea? Thanks
  2. Hello, How can i set the camera via the LoSetCameraPosition() Lua command? Currently i am getting the Camera Position/Orientation in the LuaAfterNextFrame() function in the export.lua. local CameraPosition CameraPosition = LoGetCameraPosition() log_file:write(CameraPosition.x.x) This writes the correct x rotation of the camera. If i try now to set the camera it does not change orientation. CameraPosition.x.x = 0 LoSetCameraPosition(CameraPosition) Any help? Thanks in advance!
  3. Thanks for the idea. Disabling headtracking and translational movement would make the CV1 relatively useless. The IMU is really working well and the feeling that you are inside the plane is immerse. It´s too bad that Oculus refuses to implement relational orientation processing. So, there is no way in DCS to activate the oculus tracker _and_ trackIR or mouse tracker for view change?
  4. Sadly this is not how the Rift camera works. You can tilt the camera in every direction and the view will stay the same. The camera is only for translation.
  5. Hello, When using the Rift the TrackIR Headtracker is somehow disabled. I guess the Oculus runtime will prevent any camera movement fom other trackers. Since we are building Motion Sims which really tilt a lot, we have to use the TrackIR/Opentrack protocol or even mouse trackers to cancel out the seat position. We have the orientation of our rig and have to send DCS info what to add to the Oculus orientation. Maybe somebody has any idea if the camera orientation can somehow be set over a DCS command (Lua, UDP, ..) We did it already with Live4Speed to cancel out the Motion. [ame] [/ame] Would be really nice to get this to work. Thanks for any ideas
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