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Maverick_NL0701

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Everything posted by Maverick_NL0701

  1. Dear, In the most recent update, a flight model adjustment was made to the excessive yaw in landing configuration. This indeed seems to have been fully fixed. thank you. However I have noticed that after liftoff, after the gear is raised, there still seems to be some excessive yaw with roll inputs. I have tested with landing gear down too after liftoff and the yaw seems to be less severe. In the added trackfile I have tried to demonstrate my findings, I agree that the roll inputs are excessive but it was to demonstrate the yaw effect with roll. After passing roughly 300 kts the excessive yaw input seems to fade away and returns to a more normal correction. Kindly advise. With kind regards, Maurits Robert van Gelder F16C Take-off Yaw.trk
  2. Any time! I haven't tried the other missions yet because I was already frustrated enough with the first 2... Really hope there will be some long term solution with all these campaigns becoming broken after every update.
  3. first 2 missions can't even be played. Didn't bother to try the rest if this is how it starts. 1st mission: couldn't complete because Weasel 11 and 12 land at a different airfield. 2nd mission: can't even get off the ground because nobody starts taxiing after getting clearance for taxi. This is extremely disappointing, I had played other campaigns before for different modules and got fed up with missions being unplayable after every update and then having to wait weeks for it to be fixed, only to be broken again after a week with a new update. I figured I'd try it again with this campaign and it's just more of the same. It's impossible to feel any form of immersion having to skip every mission trying to find one that is not bugged.
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