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Everything posted by Schlomo1933
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What makes the Apache the most difficult helicopter module to fly?
Schlomo1933 replied to Schmidtfire's topic in DCS: AH-64D
Casmo mentioned already that the left/right wobbling is unrealistic/bug, and ED works on it. -
resolved Collective actuator always in ALT Mode?
Schlomo1933 replied to comcat's topic in Bugs and Problems
Somewhere in the Background is still "a altitude hold mode" on. Even when no Altitude Hold is selected. You can clearly see it in the Control Window ( Alt + Enter). If you are doining some change in the Collective, the SAS starts to fight you and tries to hold some random Altitude. It also ignores the 10 % Authority limit. (As allready mentioned) the only thing what is helping as a work around, is to switch OFF the "COLL" FCS. But the saturation warning will still played. -
Its the Altidute Hold that is still broken. Even with SAS "Coll" Chanel switched OFF , somewhere in the backround is a Altitude Hold mode working . Iff you let the "Coll" Chanel switched on, you can see in the Controll window (Alt + Enter) that it tries to hold a specific Altitude, even Altitude-Hold mode is OFF. It also dont care about the 10 % authority limit. see this link:
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Brightness Knob for Pitchlader does nothing
Schlomo1933 replied to Schlomo1933's topic in Bugs and Problems
Hey Mike, will the pitch ladder brightness implemented in the future? -
Polychop Simulations OH-58D Kiowa
Schlomo1933 replied to Polychop Simulations's topic in DCS: OH-58 Kiowa
Just true -
Polychop Simulations OH-58D Kiowa
Schlomo1933 replied to Polychop Simulations's topic in DCS: OH-58 Kiowa
What makes me so angry is the fact, if Polyshop make again such an unfinished / wrong / unrealistic flightmodel…. We will never get a Kiowa with the perfection of a Huey or Hind and so on. i would love to see some other team on the Kiowa. Like Heatblur , or ED themselves. If Polyshop messes up. No other team will make a second version . So we have to live with an UFO Kiowa …. Do you understand now why I’m so mad? For me it’s not enough to fly something that looks like the irl plane. No , I want the flightmodel realistic as possible…. -
Polychop Simulations OH-58D Kiowa
Schlomo1933 replied to Polychop Simulations's topic in DCS: OH-58 Kiowa
I don’t believe they will make it right. I have absolutely no trust in polychop. The models they make Look beautiful, but that’s all… flight dynamics are a complete different thing…. Btw, where do you know that I have no real live flight experience in helicopters ? -
Polychop Simulations OH-58D Kiowa
Schlomo1933 replied to Polychop Simulations's topic in DCS: OH-58 Kiowa
That thing is completely unrealistic in its flight behavior…. It has nothing to do with a simulation of a helicopter. if u think that the gazelle is realistic, than u maybe also think ACE COMBAT is a simulation…. and it’s a shame, that Ed let Polyshop make another module for DCS…. now with polychops hands on the Kiowa , all hope is gone to get a realistic one. -
Flight Model Inaccuracies (vs real world data)
Schlomo1933 replied to mhe's topic in Bugs and Problems
It’s a shame that Polychop is now in charge for the Kiowa….. next helo with an unrealistic flightmodel… what a shame thank you polychop for messing it up …. -
ihadass is double looking inside the cockpit in VR
Schlomo1933 replied to ragenoob's topic in Bugs and Problems
@Denwagg He has set it to both eyes as he mentioned. I believe he is doing this because he has a reason for that. As he also mentioned , it was working fine before the last patch. so pls tell me why u give him such a stupid answer ? -
F-14A of 70's Vs F-14A of 90's Vs F-14A Iranian
Schlomo1933 replied to Satarosa's topic in DCS: F-14A & B
For me is the A that we have enough. I’d like to have the B with the Sparrowhawk HUD . That would make the B much more interesting for me.I fly the A exclusive since release. but I know , the Sparrowhawk HUD will not happen. Because of the lack of information. Don’t want to start such a discussion. I’m only dreaming -
+1
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Brightness Knob for Pitchlader does nothing
Schlomo1933 replied to Schlomo1933's topic in Bugs and Problems
Thank you Mike. If it’s not implemented, will it be? -
Brightness Knob for Pitchlader does nothing
Schlomo1933 replied to Schlomo1933's topic in Bugs and Problems
On the right panels next to the gun counter and tacan , destination, vector… etc… It’s the most rightest and lowest knob in this picture direct under the elevation lead knob called : pitch lad -
Brightness Knob for Pitchlader does nothing
Schlomo1933 replied to Schlomo1933's topic in Bugs and Problems
Nobody have this issue ? Is there anyone where the knob is working ? or is it iRl also not working? -
If u turn the knob for pitchlader brightness it does nothing.
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Pls give us (SC owners) the animated deck crew
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What exactly (and where) is the spider detent?
Schlomo1933 replied to Snappy's topic in DCS: F-14A & B
this is wrong , look at draconus post : he describes the correct way . -
What exactly (and where) is the spider detent?
Schlomo1933 replied to Snappy's topic in DCS: F-14A & B
You have to pull the handle. Move it back as possible. Wait a few seconds till the oversweep label lights up. After that u can move it completely to oversweep -
IFLOLs is setup for the Hornet. If you try to land with the tomcat, the Ball is leading u to low and to short. Also u get all the time the warning u are too slow.
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Thank you very much ! Now it works great !
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Could u pls explain how to input these ?