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About GPatricks
- Birthday 12/01/1964
Personal Information
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Flight Simulators
BMS 4.37, DCS 2.x.x, IL2/FC/CLoD
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Location
Valencia, Spain
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Interests
Computers/Flight Sims/Racing Sims
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GPatricks started following DCS F-16 Data card Generator , DCE Campaigns , DCS Retribution - Dynamic Campaign Generator and 2 others
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New to DCE Campaigns, downloaded and installed Afgan Bear Trap MiG-15. I believe all went (sort of) well as it shows up under DCE Campaigns in game, but shows as "Inactive" and there is no mission or briefing available (mission created by running FirstMission.bat does not show up)? Doublechecked paths under Path.bat, all seems good. Did I miss something? Here is the screen I get.. so close.
- 4179 replies
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- mbot
- dynamic campaign
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No, and that was the 1st thing I thought of but they never returned RTB to base at low alt. Ran the mission again, no issue at all, finished Campaign last night.. wish there were more F-86 campaigns!
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Never happened in any flights before that, so seemed odd, and the DCS crash at the end may well be the story behind it. Just saw no point in re-flying it IF it was going to happen evey time, but sounds like it won't..
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Just flew (IIRC) Mission 9 of the Yalu Campaign where ~24 Sabres head North on an Intercept of Mig-15s at ~30k. All went great until the merge, when I went to squeeze off a couple bursts and after 1st short burst it spit out a few rounds for the 2nd, then no guns. Put the heater on, dove down to low alt, nothing. See 0 damage, all gauges normal. RTB and then DCS locked up as I rolled down the runway... Will run again, maybe just a glitch or is this the mission every time its run?
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"NeckSafer" style enhanced head movement in VR
GPatricks replied to dlder's topic in DCS Core Wish List
Thanks for the response Skatezilla., I love your app and I REALLY have no idea what happened, but this is the series of events. 1. Using DCS Launcher launch into VR, all was well with XRNS 2. Installed new Steam HTC Vive Controllers, but they are\have since been turned off and unseen by SteamVR 3. Wanted to check something quick in DCS settings, used your app to start it in 2D as I had no VR running. 100% by chance as it's icon sits next to the DCS Launcher icon 4.Ran DCS Launcher in VR, and XRNS did what I describe and show above 5. Troubleshot with XRNS author, resetting Steam Room, Recenter, reboot, trying DCS VR after each change.. same issue. 6. Remembered using DCS Updater for 2D, said WTH, and used your Updater to launch VR. XRNS worked perfectly (with no reboot or other changes anywhere). 7. Used DCS Launcher and its been perfect since.. and I have 0 clue why. IF DCS is set to VR and you use the Updater to run it in 2D, is anything changed anywhere? -
"NeckSafer" style enhanced head movement in VR
GPatricks replied to dlder's topic in DCS Core Wish List
Wish I could definitively say why it was solved, just know using @SkateZilla 's DCS Updater to start DCS VR "seems" to have fixed it for me... -
"NeckSafer" style enhanced head movement in VR
GPatricks replied to dlder's topic in DCS Core Wish List
Yes, https://gitlab.com/NobiWan/xrnecksafer is up, though I don't believe he has released the source code. As for my issue (which turns out had nothing to do with an XRNS issue), while trying different things with J2_Nobiwan on his Discord Support, starting, restarting, re-setting all SteamVR Room settings, etc. and I remembered I had started DCS in 2D mode via @SkateZilla "DCS Updater" app (right about when this all started) to check something while all my VR gear was powered off. Since then I was just using the DCS Launcher to start. Had nothing to lose, so opened up the Updater, fired up DCS in 2D, shut it down, then opened it up in VR (using the Updater). XRNS worked perfectly again. Shut down, used the DCS Launcher to open in VR, all is still well. Have NO idea why, of IF, the Updater changed anything but I do know it now works. Tried flying without it and it was not a pleasant experience in a dogfight.. EDIT: I should add a response from the XRNS author regarding updates : "Well, I have a list of improvements/features I would like to implement... like: IL2-style cockpit boundaries for DCS, generic snap views, inertia when using snap views, snap views with freeze, custom curves for "smooth So I plan to eventually come back to it and fix some of the known bugs on the way. However the last two years showed that I constantly underestimate my amount of real life work and overestimate my amount of free time to work on hobby stuff. So we will see when I will find the time and motivation to work on XRNS... In the mean time, yes, XRNS is open source and everyone is invited to play around with the source. It is right here: https://gitlab.com/NobiWan/xrnecksafer Thursday, October 30, 2025 11:27 AM" -
"NeckSafer" style enhanced head movement in VR
GPatricks replied to dlder's topic in DCS Core Wish List
He is trying to work with me right now on the "Body sliding" issue, kind of at a loss... This is where my head ends up at full head turn to the left.. the head turn works normally until (my preset) 30 degrees, at which point my view keeps going but my body slides in the opposite direction until my 190 degree left view is this..image.png -
"NeckSafer" style enhanced head movement in VR
GPatricks replied to dlder's topic in DCS Core Wish List
I agree, there are a LOT of us out there using VR that have neck mobility issues that need this or something similar. All there needs to be is a modification of how the game reads head movement and allowing an acceleration algorithm\implementation at a given point of movement so (for example) once your head is turned 45 degrees L\R every degree is interpreted as 2-5 degrees of movement, dependent upon your settings, to achieve ~170\190 degrees of view. I know its theoretically possible to implement as even an old game like IL-2 Clod (in the VR beta) has it implemented! XRNS is a godsend to people like me, and it's days are numbered (unless @J2_NobiWan updates\fixes it). As of yesterday it has gone tits-up for me in DCS, looking L\R (once it kicks in) slowly moves my body sideways until i;m outside looking down the opposite side fuselage at the tail. Up\Down works normally.. Still works fine in IL-2 GB and BMS 4.38. And Nobiwan hasn't really "abandoned" it, he has a fairly active XRNS Discord here.. -
Believe that is realistic, you need to change it to "Combat" mode to use it, part of your Laser weapons set up.
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Yes, DCS uses the DX# button OFF for switches that don't output a DX press for aa position, BMS uses "DX Release" to accomplish the same thing..
- 9 replies
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- viper tqs mission pack
- virtual buttons
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DCS F-16 Data card Generator
GPatricks replied to PeneCruz's topic in Utility/Program Mods for DCS World
Very nice, and assume it can be used by OpenKneeboard to display in the cockpit in VR! -
Update the DLSS preset used by DCS to remove ghosting
GPatricks replied to sleighzy's topic in General Bugs
Running Preset K for DLSS? Remember, it gets reset every Nvidia update.. -
Reshade VR Enhancer Mod (VREM)
GPatricks replied to lefuneste01's topic in Utility/Program Mods for DCS World
@lefuneste01 - as I only use Haze reduction, any benefit to my getting the latest version vs. leaving my 9.4c version as-is? -
Reshade VR Enhancer Mod (VREM)
GPatricks replied to lefuneste01's topic in Utility/Program Mods for DCS World
Haze in 9.4c works great!
