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Spikefinch

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  1. reload? really? I need to look into that. That is what I need.
  2. Well, thanks for the sarcastic reply. I needed that. I do understand the time issue. Seems DCS is not following that as it is, so, direct your anger at them, not me. No need to bring your fight to me. My point was if you can land and rearm/refuel/ why can't they. Same plane, same load out, same fuel. That in it self seems silly.
  3. Would be nice if they could land, refuel/restock and take off from any blue base. kind of like real life and all
  4. Kind of sucks. What is the whole point of yelling "bingo" if you not gonna come back out and play. Can they do a tanker refuel at least? Oh... F15... LOL!!!! How about the A10's? can they?
  5. Is there a way to force your flight group to land and reload? I landed at a blue field with my F15 and only one of my guys finally landed and then disappeared. Is there a command to make them land and reload? Come on guys, you called "Bingo", not me.:helpsmilie:
  6. "Try with deferred shading on." OMG!!! that did it!!!! Thank you!!!!
  7. Does not work for me. I select "Add or modify static object" Category "Effects" Type "Big Smoke" Preset "huge smoke and fire" (or any). Density 1 Place it in front of my plane on the ground at ramp. Start mission and it never shows up.
  8. Can not get the smoke to work at all. trying everything.. Any help would be swell..
  9. The above settings toss the trigger into a loop
  10. is there a way to insert a pic?
  11. And why does someone keep moving this thread out of bugs? Has anyone checked the loop bug?
  12. Yes, I did that One of the presets and default of 1
  13. My mistake, the smoke was still not turning on. it was the ammo box. So still no smoke.. and a loop bug
  14. If I place a "effects: smoke, it will not work. If I try and and use a trigger to start it, it will still not work. However, if I place it below a explode unit like this: Explode unit (ammo,600) Static activate (big smoke) It gets stuck in a loop. I can see that it does turn on, but the trigger gets stuck in a loop. and the explode keeps going off.
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