We're considering disabling the TacView compression in the future, so they won't get corrupted as often - that said, a 10 minute delay is not very much if you're planning a coordinated strike or trying to sneak past enemies in a helicopter or likewise.
We'll have to see how it goes, however having TacView available is definitely something we want, since it'll help quite a few people figure out what went wrong or how to improve :thumbup:
You can find a coordinate list for both, Caucasus and Persian Gulf, in our SOP at https://tinyurl.com/bf-sop-v2.
The objective coordinates sheet holds all information you've requested for both maps, there's also pre-made kneeboard tables available, however I've only generated them for the Caucasus scenario and they'll most likely need to be improved to be readable in VR.