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Decho

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  1. I would really like to see options included to limit the throttle range to mil power only except while holding a button, as the F18 and F16 modules do - this makes it much more akin to having physical detents to cross for those of us without those on our throttles.
  2. The plot thickens: the open beta runs fine on one of my hard drives. As that's the same version as the stable build installed on my SSD I imagine the SSD is the thing making the difference. Any ideas what I can do about that? Have run various health checks for the SSD and everything says it's fine.
  3. Thanks for the advice. I've tried that however and no joy - I purged the whole DCS saved game folder (backing up the logbook/user missions for later), and I'm still getting the crash on mission load (log file attached). Any other ideas? dcs.log-20180630-074450.zip
  4. Since the stable version of 2.5.2 was released I have been getting crashes, mostly on mission load (any mission, immediately after selecting an aircraft if mission configured that way). Occasionally I have also seen this crash in the editor with no apparent prompt. I have attached four sample logs from these crashes. I have used the repair tool numerous times, and after that didn't work I have done a complete reinstall of the game which also has not helped. I have also updated my graphics drivers though they were pretty recent anyway. I have also tried loading the game with/without various modules, trying them uninstalled as well, but with no real benefits. My system has an i7 4770k, 16GB RAM and a GTX1080, with the game installed on an SSD. Any help would be appreciated; DCS is completely unplayable at the moment for me. dcs.log-20180629-202824.zip dcs.log-20180629-164207.zip dcs.log-20180628-183821.zip dcs.log-20180629-201821.zip
  5. The Nvidia control panel allows for scaling of the screen as a whole, but that's reducing the resolution. The in-game option scales only the user interface leaving the render resolution intact which is an important distinction. What I'm wondering is whether there is a scale factor somewhere in a config file I can modify to alter the degree of scaling applied
  6. I've recently got a secondary monitor with a view to using it for MFDs etc, in DCS. Unfortunately I'm running into some issues which I've not been able to find answers for in my searching both on these forums and elsewhere. My main monitor is 3840x2160 res, the secondary is 1920x1080 located to the left in line with the bottom of the main monitor. This is the monitor setup file I've mostly been trying. This correctly locates the main monitor display so I get the game menu on the appropriate monitor, but am unable to click any of the buttons (no highlight on hovering over the buttons, nor any response from clicking elsewhere. I can 'fix' this by setting up the secondary monitor to appear on the right with an appropriately modified lua file as below. While that makes things playable I then run into the issue that the UI scaling when in this multi-monitor mode enlarges everything much more than it does with UI scaling enabled on just the 2160p screen, to the point where some menus extend off the edges of the screen. In all cases I'm setting the game resolution to 5760x2160 with fullscreen disabled of course. As such I have two questions: Is there a better way to go about doing multi-monitor to allow me to have the second monitor set up correctly in windows? Is there a way to modify the degree of UI scaling to fix that issue?
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