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bovsam

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Everything posted by bovsam

  1. Hey everyone, Time for an update! This update adds 3 new missions to the campaign to make use of the new Hornet's features and weapons. It also fixes the issues you have reported that I was able to reproduce and it includes some of your suggestions. Download link: https://www.digitalcombatsimulator.com/fr/files/3301814/ Changelog: General - Add mission#7, #8 and #9 - Fix campaign description Mission#1 - add JTAC - add datalink support - add bullseye - add reco picture - remove IP - remove flight plan picture - fix mission objectives Mission#2 - add datalink support - add bullseye - add reco picture - remove IP - remove flight plan picture Mission#3 - add datalink support - add bullseye - remove flight plan picture Mission#4 - add datalink support - add bullseye - add reco picture - remove IP - remove flight plan picture - fix JTAC destroyed - fix recommended ordnance to CBU-100 Mission#5 - add datalink support - add bullseye - remove IP - remove flight plan picture - fix recommended ordnance to AGM-65F and MK-82 - fix objective#2 elevation info - fix Enfield 3 ordnance to CBU-100 - fix hide Red fighter group#2 Mission#6 - add datalink support - add bullseye - add reco picture - remove IP - remove flight plan picture - fix recommended ordonance to GBU-31 - fix SEAD flight to SEAD behavior - fix SEAD flight ordnance to AGM-88C and AGM-65F
  2. Hey, Thanks for your feedbacks! I agree that it is hard to spot the tents in mission#1. I will probably add some smoke and I will check the triggers of mission 6 because they are supposed to detect when the fuel tanks and the control tower are destroyed.
  3. Thank you Sydy for your feedbacks. I will add a note on how to install this campaign. In any cases, it should be installed just like any other missions or campaigns. Techross, I did not notice this issue with aircrafts stuck on deck. I will investigate and try to fix. Thanks for this information. In most missions, the wingman is supposed to be able to engage the main target if you told him to engage his targets and then rejoin. I will check if these triggers are missing in some missions and fix if needed.
  4. Glad you have enjoyed it. I agree that the weather is quite challenging in this mission!
  5. Hey everyone, A small update (1.01) to fix the reported issues is available. Changelog v1.01: - In all missions, you get some additionnal result "points" if you land on the carrier after completing one or more objectives (even partially). - In all missions, the SH-60B should not fly in front of the carrier anymore. - In all missions, corrected typo errors in briefing. - In mission 1, the triggers now properly detect when objectives are completed. - In mission 1, the location of the secondary objective is given by the AWACS when switching to the secondary objective (F10 menu). - In mission 2, the location of the secondary objective is given in the briefing and by the AWACS when switching to the secondary objective (F10 menu). - In mission 2, the escort only rejoin you after you complete the first objective. - In mission 4, the triggers properly detect if the escort is shot down by the bandits. - In mission 4, the triggers properly detect if the bandits are shot down by the escort. - In mission 5, the target waypoints are now exactly on the targets. Thanks for your feedbacks
  6. You're right, thanks for the info, I will fix this ASAP.
  7. Hey Sydy, Do you have some Tacview records or track files so that I can try to understand and to fix what went wrong? Regards. Bovsam
  8. Hey, thanks! Making the rescue helicopter go along with the carrier was not easy and I admit that it is still not so good. I will put that on the TODO list.
  9. The Hornets' Nest is a nine missions single player campaign for the F/A-18C over the Caucasus. This is a fictional campaign where you will have to conduct varied missions from A/A to A/G. In just a few weeks, a group of insurgents has taken control of almost all the Georgian territory. Their claim is that oil resources should benefit to everyone. However, this argument is considered by many countries as a pretext to take control on these resources. Last week the insurgents captured the capital city and the regular government had to hide at Batumi which is the last major city that is still under the government control. However, the insurgents are only 50 miles north of Batumi and may capture it in a day or two. As a last resort, USA have sent the USS Stennis in the Black Sea to help the regular army protecting Batumi and to provide support to regain control on Georgia. Only air support is planned and ground operations are let to the regular army. The remaining resources of the Georgian army are small most of them have been captured by insurgents including MBTs, SAMs and aircrafts. Insurgents have been able to use ground vehicles but air opposition is not expected yet. A few important notes: - The missions are balanced to be flyable with the currently limited capabilities of the Hornet (as per june 2019) so the missions may seem more easy in a few months. - You should fly the assigned flight plan and you should follow your leader or the AWACS instructions because the missions use triggers. But you can change the payload and livrery. - Sometimes you are leading the package, sometimes you are not. - You are supposed to use the regular comm menu and sometimes the F10 menu. - There is no voice-over for now. - I hope you will have as much fun flying this campaign as I had making it. ;) The current up-to-date version is 1.11 (06/16/2019). Download link: https://www.digitalcombatsimulator.com/en/files/3301814/ Suggestions are welcome of course.
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