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spoon95

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Posts posted by spoon95

  1. Uninstall your graphics driver completely and reinstall the newest one again. Of course, do a restart in between.

     

    If problem is still there uninstall DCS World and reinstall it again. Do a restart in between.

     

    Or

     

    Thank you very much for your advice :)

  2. Does it happen in OTHER games too?

     

    Does it happen in OTHER games too?

     

     

    Thank you very much for your reply

    For now, this problem is limited to DCS games

    I think I will reinstall Windows and DCS

    Try again to see if the problem persists

  3. I have an image problem in the game...

    I don't know how to describe the state of the problem

    I uploaded an image and asked an experienced person to help me analyze it

    This only happens in games

    In daily use and work status will not produce this problem

    My graphics card model: GeForce GTX 1060 6GB

    I updated to the latest version of driver v430.64

    But the problem is the same :(

    26474622_.thumb.jpg.8ede4e2c7dc4a08060951621d97b2b74.jpg

  4. Thank you for your efforts to improve the ED problem

    I don't know where this file should be placed

    My Saved Games\DCS\ doesn't have a Liveries folder with it

    I created a Liveries folder and a cockpit_su-25t folder

    And put the two files you provided in the folder

    However, the transparent effect of HUD glass is not changed in the game

    I must have done something wrong

    Please help me.Thank you very much! :(

  5. I downloaded the A-4E-C v1.3 module

    I save it in the folder path F:\Saved Games\DCS\Mods\aircraft\A-4E-C

    If I choose to take off on the ground, the plane will explode.

    If I choose to fly freely, the game can be played.

    The plane will explode when it starts on the ground.

    Starting in the air, the game can be played.

    What is the reason for this?

     

     

    open?id=12_fKUZ-Rg8nQXcjHBg_mk3Fl1BnmheeX

  6. The kh-29t missile needs to be used in well-lit conditions to achieve its effective range.

    Although it can be used in low-light environments, the distance to lock the target is much shorter.

    It is usually too close to the target to hit successfully.

    During the training session, your questions did not arise because the light was sufficient.

    In low-light environments you can choose other weapons that work well for you.

  7. Well, it's not the same as the F10 map with the moving icons, but I think Will was referring to the fact that if you hit Ctrl-K, it will mark your position on the kneeboard. The kneeboard is easy to place on another monitor without triggering any integrity-check issues if I'm correct, so you wouldn't get realtime location indication, but you could manually mark your location and heading occasionally, as a compromise.

    Thank you very much for your reply and Suggestions. :)

    I'll first try to figure out how to get the kneeboard to move to the second monitor.

  8. are you familiar w/ the kneeboard?

    I have used kneeboard. But I am not familiar with it

    He needs me to mark my current position all the time, which is not known by watching it instantly. Moreover, I need to manually mark him all the time

    If showing a map on a second monitor was not feasible, I had to overcome the problem.

    But I hope we can find a way to solve it.

  9. You could take a screenshot when the map is displayed and paste it into Paint on the 2nd monitor? PrtScr : Ctrl+V

     

    Sent from my Moto Z Play using Tapatalk

    I wanted to be able to see where I was flying in real time, not just a screenshot.

    I'm now starting to practice closing the ground equipment tags, and I've only kept the aircraft and the missile tags,

    I always lose my bearings when I fly over the enemy and circle back.

    Although I try to remember the relative relationships among the landscape, rivers and roads, I often fail.

    I hope the F10 map feature will help me overcome this problem.

    Just like the MFCD can be displayed on the second monitor.

  10. maybe look into running lotatc ... this might work for SP but i doubt anything could be done for MP due to cheating.

    https://forums.eagle.ru/showthread.php?t=162096&highlight=lotatc

    https://www.lotatc.com/about_lotatc.html

    Thank you for your reply to my question.

    My friends around me also warned me about the possibility of cheating in a multiplayer game.

    I'm just a beginner at the moment, and multiplayer is not a big draw for me at the moment.

    What I am concerned about now is the fun of flying and the beautiful scenery outside.

    As I get more and more familiar with DCS in the future, I believe I will ask for a more realistic operating environment. :)

  11. Since there is clearly something very wrong with it, and a true fix is unlikely to come soon, I'd rather that in this case ED let wingmen cheat, and made it so no matter what they do they always have say 100lb more fuel than you do, so if they run out, you ran out a minute or two before they did, clearly not ideal, but it would "fix" them.

     

    It's a bodge, but it'd be fairly easy to implement.

    Thank you for your reply to my question :)

  12. 请问一下...

    我目前的版本是2.5.4.26825(应该是最新的版本)

    但是我感觉这个版本更新后出现了一些新的问题,比方说:

    1. AI僚机每次跟我出任务才十多分钟就提示燃油耗尽(随后跳伞)

    2. 当你背向太阳飞行时HUD上的符号及外界的景物根本看不到(全盲状态)

    3. 夜间任务时,AI机投放的照明弹根本不会亮。 以前玩1.5版时夜间照明弹投放后的亮度连Kh-29T都可以使用

    这让我的游戏体验非常糟糕,我希望能使用教早的DCS版本,但我不知道怎么做

    有没有不同版本的下载点可提供选择呢?

    view?usp=sharing

  13. There is a work-around if you so decide to choose. When I'm making a mission and it includes wing-men or ENY AI aircraft, at the very first way-point I set the aircraft options in the advanced way-point editor to "afterburner off." That way the flight does not use afterburner flying around until I tell it they can.

     

    How do I do this? At another way-point, one closer to the AO, I set the advanced way-point options back to "afterburner on." That way they do not waste fuel in afterburner until needed in the combat area.

     

    You could also set this as a radio trigger for your own flight if desired or that of the ENY. The tool/option is there to help alleviate the problems with the AI managing its own fuel consumption.

     

    Hope this helps.

    Thank you very much for your advice

    It's just that I've never had a problem like this before

    In the future I will pay attention to modifying them in the editor

  14. I also don’t think this is new. Like I said, for me, its another ridiculous aspect of the ai state in this game. Don’t get me wrong, I like dcs, but wingman ai are almost useless. Indeed, even with 80-90% power, they still use afterburners a lot to catch up, sometimes laggin for miles behind and then catching up.

     

    I hope one day they become much smarter (unless that comes at too high performance costs). Until then with non afterburning aircraft, the best solution is to have 20-30% less fuel yourself and never design missions where AI are not critical and nothing more than extra rounds. Dumbest thing I saw was a roll of 8 ai driven hornets plummeting to a mountain in pure visual day after executing a go-around on a long ass runway.

    Haha. I think you are right. :)

    Don't expect too much from AI. It won't get to the level you want.

    I should have paid more attention to my skills.

  15. I've noticed this a couple of times as well in the past. Haven't kept track of it well enough to be useful in a potential bug squash but you might be on to something.

     

     

    That being said...SOME of those times I was left scratching my head about why they ran out of fuel was due to their tanks being shot. Check the tracks, if they got a big hole in 'em, that might be the problem lol. If not, then yeah, I would say something is wrong.

    Clearly, artificial intelligence is flawed

  16. I've noticed this exact thing a *lot*.

     

    I always give my wingdudes a lot more fuel than myself. They still always run out of gas when I have plenty left, and it's especially a problem when flying any of the jets that have afterburners.

     

    I've noticed that when I'm flying straight and level in the Flanker, Fulcrum or Eagle at maybe 85-90% RPM on the gauge, my wingmen always need full afterburner to try to catch up and join the formation. When they're doing that, they can barely climb and accelerate at full AB, and invariable use up all their fuel.

     

    I know that AI aircraft use different flight models from the human-piloted aircraft, but the fuel consumption is much, much too high.

     

    AD

    Obviously, other players have also encountered this problem

    There was no such problem before DCS update

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