While flying coop missions with my roommate over our LAN connection, the server host is always immortal while the client is not. This happens regardless of the global setting in the option menu of both the host and client and continues to occur even after new missions are created and saved when both of our settings in the gameplay option menu are identical. Also, "enforcing" certain settings and checking the value box in mission options have no effect whatsoever. No matter what combination we try with the settings, nothing has worked. I have read many posts regarding checking/unchecking the global options setting as well as using mission options to enforce multiplayer settings. Therefore I have concluded that enforceing settings in multiplayer is in fact working to some degree for certain people. However, I have also read numerous posts regarding the inability to disable external views in multiplayer so I know that I am not the only frustrated person.
Why is the server host always immortal while the client is always mortal? As mission creator and/or server host do I have control over settings for myself and clients or is this simply not true?
Help in any form will be greatly appreciated.
Thanks for your help
Nick A. Hawkinson