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Vodka Meister

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Everything posted by Vodka Meister

  1. https://discord.gg/KEP5FJV -Discord the reason you are not seeing the servers may be because steam version of dcs is currently running on open beta. 162 vipers servers are on stable. more info in the discord
  2. actually was thinking about this a bit and a click and drag option for multiple highlighted objects would solve everything mentioned above. and a easy way of highlighting the objects...
  3. having trouble with a multiplayer mission where there are many client spawns. and most of them have the same waypoints. there are 8 waypoints in total but... you have 150+ spawns... i mean literally 1000+ of waypoints in total to the same 8 spots. now say i want to move 1 of the objectives/waypoints i need to move all 150 client waypoints too... so in short id like some way of just adding a universal marker/zone on the editor that will be a client spawn waypoint EX make 5 markers/zones in the editor call them like WP1,WP2,WP3 etc and have all 150+ spawns linked to those 5 markers making them waypoints.
  4. this right here ^^ never occurred to me that that might be causing it as most other planes are just fine but yes this was the problem thank you so much <3
  5. its both in multiplayer and singleplayer. i also tried it with ground power still nothing
  6. so as titled above the engine does not start. i know there was a problem with the battery a while ago but this is not it. and this problem is not fixed with changing spawn. even autostart doesnt start up the engine.its like the ground start button has no effect. i have tried to reinstalled DCS and cleared my saved games folder, it did not do anything. its been like this for me since the refueling probe was released. im playing on Stable please send help !!!
  7. JF-17 MFCD HSD page causes LAG so there seem to be a bug with the HSD page where the "pings" start to glow really bright killing framerates. i found a temporary fix for it, switching the HSD from the right mfcd to the left mfcd will normalize the HSD returning the framerates and showing up normaly.
  8. Hello fellow skinners so i have this problem with my custom skin i made for the spitfire. the discription.lua file works just fine for the normal spitfire but the CW model is the one i have problems with. the numbers on the rear fuselage is showing up even when i tried to remove them in the lua file {"NUMBER_L_0", DECAL ,"empty",true}; {"NUMBER_L_00", DECAL ,"empty",true}; {"NUMBER_L_000", DECAL ,"empty",true}; ETC ^^^^ this did nothing in the lua file my thought on this is that the CW version has different start of the line but im not sure. i checked the default files just to make sure but they also start with ({"NUMBER_L_0",) tho i think this command line is wrong for the CW model any help with the lua file is appreciated :thumbup:
  9. i have a mission with a pve zone for training with labels on etc. but id like to remove the labels for the pvp area. is that somehow possible to make via a trigger or possibly scripting ?
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