Jump to content

cypher1312

Members
  • Posts

    2
  • Joined

  • Last visited

Everything posted by cypher1312

  1. Glad to see some people got a use out of the my script. Unfortunately i did't really have time to play much myself. S77th-RYKE pm'd me with the above post and i might aswell share my answer, maybe it helps someone. --- Hi Yes, framerate counter and info bar get lost on the phantom monitor. So does either the radio menu or the radio responses depending on which side the phantom monitor is. With the fix i'm proposing you get them back as you don't need a phantom monitor any more. The weird color under you shkval is from the loading screen picture. On my computer it's c:\Program Files (x86)\Eagle Dynamics\Ka-50\FUI\Common\StartImage-2.bmp. Just back it up and replace it with a black 2048x1024 24bit bmp (use Photoshop or something like that). For your configs, if you use my script you can just use settings like you would expect them. So in options.lua ... ["resolution"] = "2560x1024", ... ["width"]=2560, and the lua for your setup would change to something like: Viewports = { Center = { x = 0; y = 0; width = 1280; height = 1024; viewDx = 0; viewDy = 0; aspect = 1.25; } } Shkval = { x = 1280; y = 341; width = 640; height = 640/2; } ABRIS = { x = 1920; y = 0; width = 640; height = 1024; } With the screenshot problems, i don't know - might work now too with the lower overall resolution. --- edit: corrected some mistakes in the configs
  2. This is a small fix for the phantom monitor issue when using a multi-monitor setup. Just keep the exe running in the background and it will reposition the application window once the mission is loaded. Here is an example of my lua files with a secondary monitor with 1280x1024 resolution on the left side of my main display with a resolution of 1680x1050. No need to let the graphics card work on a third phantom monitor. options.lua ... ["graphics"] = { ["multiMonitorSetup"] = "modified", ["color"] = "32", ["heatBlr"] = 1, ["scenes"] = "high", ["water"] = 3, ["fullScreen"] = false, ["visibRange"] = "High", ["aspect"] = 1.6, ["textures"] = 2, ["shadows"] = 3, ["display_mode"] = { ["avi"] = { ["bpp"] = 32, ["resolution"] = "640x480", ["full_screen"] = false, ["aspect"] = 1.333333333, ["height"] = 480, ["width"] = 640, }, -- end of ["avi"] }, -- end of ["display_mode"] ["effects"] = 3, ["lights"] = 2, ["haze"] = 1, ["terrPrld"] = "20", ["height"] = 1050, ["resolution"] = "2960x1050", ["civTraffic"] = 0, ["width"] = 2960, }, -- end of ["graphics"] } -- end of options modified.lua Description = 'modified' Viewports = { Center = { x = 1280; y = 0; width = 1680; height = 1050; } } ABRIS = { x = 0; y = 0; width = 768; height = 1024; } Shkval = { x = 768; y = 320; width = 512; height = 384; } PhantomMonitorFix.rar
×
×
  • Create New...