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MadogPL

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Everything posted by MadogPL

  1. Oh... mr. Laughable. Heard about what literature calls "exaltation"? Well... then we learn things everyday. And it's a good thing. As you are just stubborn, and even shooting you into a moon wouldn't change your opinion that earth is flat, I'll write this to possible other ppl reading this: You know what is the best shooter experience, that won't kill ya? AirSoft. Or Paintball. If you can afford it - there are some military system. Am I missing a point? Maybe. But I'm drawing a line of "what is possible" with limited amount of space and time. Games are same thing. Yes, stock is better then pure controllers, but fully designed AK47 trackable in VR would be even better, with running-in-place system of movement. And yet in Onward developers added option to have a "virtual stock". Shocking isnt it mr. Laughable. As clearly as stock is superior (and inferior to real gun), they dared to add this. Silly, silly developers.
  2. Have you actually played VTOL VR? Listen, jumping into here, with "vr joystick is shit" or "laughable" is just weak. If you think that joystick is better - great. Hard for you to admit that your multi-milion dollar setup is not that versitale as VR - good for you also. I'm not alone with my opinion. Ppl are asking about VTOL VR solution. I'm not saying it will go away. I say that it will merge. Either ppl will play with VR + HOTAS with minimum switches, or on Full VR version. It will be more accasable - less space required more affordable - less equipment required more immersive - you are inside the plane. As it won't be as fast as switches under your fingers, tell me, do you switch car buttons also like in CS:GO maniak? Do you really need this in DCS? Does pilots switch blindly stuff in their cockpits? Some - probably. But I must admit, after several hours in VTOL VR, while I know what to switch where - it's pretty fast, and... IMMERSIVE man. This is another leauge when you change subsystems with your hand, reaching it, pushing buttons IN SPACE, not with mouse sitting in same position where only body movemnets are little finger twitches. If you want play as you play - just do it. You already can. But don't deny ppl like me, to have fun like me and simillar ppl want to.
  3. I'd like also point to VTOL VR - it's best VR title at this point in time. Virtual joystick works almost flawlessly. Just for pure immersion, I prefere Virtual Joystick solution. I really wanted to jump into DCS. I waited for DCS full vr support. It's here. Clunky a bit, but I'm INSIDE. And now, just because I don't have special chair supporters for joystick (as it usually sat on table) - I have to skip VR. Why? You cannot reach switches through table, can you? So now, I have to buy special, troublesome supporters for joystick for my chair. And I'm not sure will I do it. With VTOL VR I just jump into flying. Sitting 2m in front of my desk. You want some physical joystick? What is the problem to make same solution as ProTubeVR did for rifles? You put magnet-grip and problem solved. Just google it. No more troublesome switching joystick-vrController. Versatility of VR solution is undeniable. Only competion is to have real-world-setup that matches 95% of one in VR. How many of you have such setup? How many of you have IIWW, Vietnam Era, and Modern Era models in one house? I dare to answer that none. If DCS won't implement VTOL VR solution - it will loose gameplay hours spent of sim lovers that look for immersion, and with progressing of the VR tech (haptogloves becoming obsolate, as hand tracking tech is proggesing with first Oculus right now).
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