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Posts posted by Cepacol
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I have the same problem...even removing the SU-35 mod and the PGL-625, some ground units disappear
- Solved! Just removed the JAS-39
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On 12/11/2023 at 6:49 PM, Tusk.V said:
i7 13700KF @ 5.5, 64Gb RAM, RTX 4090, Pimax Crystal
For me I didn't notice a difference. My setup is much more modest than yours. RTX 3060 i5-14600KF 64GB I'm using a 1440p screen with the settings maxed out and I rarely go below 60FPS. Typically between 80 and 100.
I'll test again with and without the mod -
On 11/16/2023 at 4:03 PM, Tusk.V said:
This seems to have a bigger impact on FPS than before. Has anybody else noticed this with 2.9?
What's your setup?
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When creating an AI-controlled ground-attack flight package, if they are armed with guided bombs, the F-15E simply flies and does not carry out the attack. If they are armed with Dumb Bombs, CBUs, the attack is successful. I did the same test with the LGBs on other AI controlled planes, like the other old F-15E, the F-16C, F/A-18C, AV-8B, A-10C, etc... guided on their targets, except the F-15E and specifically with LGB. The same happens when I send a wingman to attack a target designated by the mission editor or vehicles with LGBs. Anyone else had this kind of problem?
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It would be nice to have some Turkish Military Assets like the Swedish mod
ACV-15
KORKUT SPAAG
FNSS Pars
TRG-300 TigerHisar Air Defence System
And the TAI/AgustaWestland T129 ATAK
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15 hours ago, HawaiianRyan said:
I'd love to see the SA-4 system to fill that hole in the Russian SAM series.
That would be very nice!!!
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5 hours ago, currenthill said:
It's a first test, lots of tweaking and testing to do.
Incredible! Very cool! What is the engagement range of the S-350?
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1 hour ago, currenthill said:
Thank you!
There are two main reasons making my assets more resource intensive than DCS core assets.
1) Polygon count. My assets are a lot heavier in general, a lot more polygons for DCS to keep track of. This could be improved by making lighter assets for when zoomed out (level of detail - LOD). I could also optimize my meshes to reduce polys. Unfortunately, both these options take more time, which I rather spend on new assets.
2) Textures. My assets run pretty heavy 4K textures, and a lot of them. I could reduce texture sizes for smaller parts of the assets to make them less texture heavy. I could also have fewer textures (less detail per texture). But I kind of like the nice textures so I'll probably keep them pretty heavy. Lately I have been optimizing them a bit by using different texture resolution depending on the size of the object they are used for. This makes a lot of difference both in loading and in actual storage space.
So, for you guys out there running very low spec, I'm sorry, but it is what it is. I'm a one man operation. Fortunately the MT version seem to (at least for me) improve these issues a lot. For reference, I run both development and DCS in 2160p on a 13700K with 64 GB and a RTX 3080.
Thanks for the answer! I asked out of curiosity. I keep using these mods as they are wonderful. As a reference 95% of the time using your mods I can keep 60fps (Vsync on).
For some reason I have the same performance in MT as in the normal version. What about the S-300 SAM, any chance?
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3 hours ago, currenthill said:
T-90M MBT 1.0.1 released!
Changelog Version 1.0.1- Fixed missing track textures
Thanks, but they can also be green.
Thank you very much! I hardly ever comment on the forums, but I'm following along and you're an incredible talent and I need to thank you for your dedication to making DCS richer and more immersive!
I wanted to make a comment and I don't know if other people noticed that when I use the mods the FPS drops in relation to the units of the dcs itself (I noticed this comparing Patriot and Patriot PAC 3)And now a request, and also a suggestion... would it be possible to make some version of the S-300?
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Hello! Has this happened to anyone else? I noticed this last week that the canopy of the A-10 was without reflections in the glass of the 3d model.
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New Simple Low-vis A/A and A/G Weapon textures WIP
in Texture/Map Mods for DCS World
Posted
Excelent!!!