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Moody

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About Moody

  • Birthday 06/16/1984

Personal Information

  • Flight Simulators
    DCS and X-Plane
  • Location
    South Africa
  • Interests
    Aviation

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  1. Good Day guys, I'm having a bit of an issue with our flight model. We're trying to get more negative G input. Right now we're stuck at -1.3, but we're looking to get -3. It is an SFM, and I was wondering if anyone would be able to help?
  2. I wasn't too sure if I should post this here or in the Liveries section. But since this is about creating a mod from scratch, I thought I'd ask here. Our model is imported into DCS, the Textures Show up and are found in the Texture Folder. I've now started to make Liveries, that can be applied in the rearming and refueling window. Creating the LUA, copied almost directly from other modules, I have come across an interesting issue and I'm not sure how to fix it. If I load my aircraft up, go into the Rearming menu, I can see the new Name of the Livery. I click to apply it and nothing happens. Now in model viewer, I load my model up, the texture is coming from the default Texture Folder (or in this case, in the Bazar Temp Texture Folder). I then open the Liveries tool and select the new Livery. Again nothing changes, BUT this time I can see the texture menu, has my correct textures for that livery showing, and hovering my mouse over them I can see that it is reading the actual Liveries. Its just not loading onto the model. I feel I've missed a very basic step somewhere. Any clues?
  3. Thank you :)
  4. I'm trying to create a custom bort number for our mod. I've been told it has to be done in the actual 3D model. That can be changed by the pilot in the rearm window. I'm assuming its done by adding a separate plane? image link: https://ibb.co/qrpkDpP
  5. Quick Question, since I seem to be finding old data and nothing new. Does any one know the Polygon Count of the F-14, and oddly, the Yak-52?
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