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SmellyCat

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  1. thanks for the help, it turned out great! :thumbup: playing round with the opacity of the helmet layers seems to give a nice metallic effect, especially at distance.
  2. heres a pic, ive included the onedrive link, im having trouble attaching the link as an IMG, im a bit rusty at this https://1drv.ms/u/s!AienFLONS-YvkDLolJkqNothrmFb
  3. decal issues hi there, im having some trouble getting logos onto the helmet. when i change the Lua as described on the first page, i get a smeared white/green effect on the sides of the helmet, and lose the detail on the oxygen mask as well as the reflection on the helmet visor. ive tried leaving the rest of the template clear, as well as trying it on the open beta and main game, but get the same results. if its not this then i get the 'no texture' digital camo on both the helmet and all of the visor. can anyone shed some light on this?
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