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bruno.spoon

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  1. No go either, I had tried something similar with a clean install. it's just crazy whats going on, I give up and will wait for other version of the patch. Once again, thank you for your inputs
  2. Still the same error.. I'm just going to sit out this version till 7.2 is out on stable .... even the beta gives me the same error... The only thing different that I can think is the graphics card driver but i don't see why it would cause this specific error 2021-06-24 03:51:26.645 ERROR DX11BACKEND: Can't find precompiled shader hmdmask.fx:DIRECTX11=true;USE_DCS_DEFERRED=1;. 2021-06-24 03:51:26.645 INFO DX11BACKEND: Compile shader: hmdmask.fx:DIRECTX11=true;USE_DCS_DEFERRED=1; 2021-06-24 03:51:26.645 ERROR DX11BACKEND: Shader "HMDMask.fx" failed to compile - HRESULT: ERROR_FILE_NOT_FOUND Thanks again tho
  3. =/ Thank you for all your comments anyway
  4. Maybe I wasn't clear. When I have the mod installed i can see the file in the folder you mentioned, however at the moment the game with the mod installed won't run because of the issues I mentioned in my previous post. I'd like to get rid of the canopy reflections without using the mod and within the original Bazar folder, that file does not exists. What I did was copy it from the modified bazar folder into the original and it does not change the canopy for the game without the mod. Is there a way I can use the simple_canopy setting without the mod? Thank you
  5. Yeah, that's with the mod installed and on SP. If I remove the mod I have zero issues. ResolveDepth.fx does not appear in any of the mods so I'm also puzzled why it's barking at that. the file is not there, but it exists in the mod folder, however if I copy to the original bazar\shaders\deferred .... nothing changes =/ bazar\shaders\deferred\_HMD.hlsl
  6. After doing another clean install, system fresh install, and even trying the open beta I now get this on the log: I have also tried deleting options.lua, autoexec ... " 2021-06-22 00:36:17.630 ERROR DX11BACKEND: Can't find precompiled shader deferred/resolvedepth.fx:DIRECTX11=true;MSAA=4;USE_DCS_DEFERRED=1;. 2021-06-22 00:36:17.630 INFO DX11BACKEND: Compile shader: deferred/resolvedepth.fx:DIRECTX11=true;MSAA=4;USE_DCS_DEFERRED=1; 2021-06-22 00:36:17.630 ERROR DX11BACKEND: Shader "deferred/ResolveDepth.fx" failed to compile - HRESULT: ERROR_PATH_NOT_FOUND " The main thing I wan from the mod is to get rid of the reflections, I can't find _HMD.hlsl" to enable simple_canopy. Does anyone knows where to set that on 2.7.1 ? Thank you
  7. mod version 2.7.0.4625, the latest available for DL. I had no issues with the mods for 2.6 before updating.
  8. Hey Guys, I'm running stable version 2.7.1.7139 and when I try to use any of shaders mod (Kegety, clear water from speed-of-heat, IC pass) I get the same error: "HMDMask.fx" failed to compile. I tried copying the file from the original bazar but then I get into to a spiral of different errors. I tried repairing, clean install ... So far nothing worked. If I restore the original Bazar folder, everything is gravy. Any one had this issue? Thanks
  9. I'm getting : "Can't find deferred/ResolveDepth.fx"error with the latest Shader Mod (2.5.6.50321)even after doing the whole delete cache/metashader/fxo (although not required as per instructions on the readme file) so I reverted back to 2.5.6.49314. Anyone running 2.5.6.50321 shader mod can shed a light? Thanks
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