discwalker Posted August 27, 2018 Posted August 27, 2018 (edited) Mode: Single player, runway start Occurrence: ALWAYS if the runway is closed in: Anapa-Vityazevo Krymsk Krasnodar-Center Senaki-Kolkhi SOCHI-ADLER Maybe help this to finally eliminate the longstanding rare Multiplayer HAS door shut bug: https://forums.eagle.ru/showthread.php?t=200840 (known since DCS v. 1) (with F/A-18C lot 20 gear retractions and extends on runway cause runway damage) Sochi has 2 runways, one is damaged: the whole airbase is closed :-( For shelter spawn AIs: the door is opening after runway is closed edit: with 2.5.3.21016+ the 2,5,2,20601_runwayIsClosed,PleaseWait_SochiAIopenedAfterAccident2.trk is usable only (for 8:02:59, until spin out) edit: with 2.5.4.30038+ the 2,5,2,20601_runwayIsClosed,PleaseWait_SochiAIopenedAfterAccident2.trk is usable only (for 8:02:40, until roll left from taxiway)2,5,2,20601_runwayIsClosed,PleaseWait_SochiAIopenedAfterAccident2.trk Edited May 3, 2019 by discwalker space saving GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
discwalker Posted September 22, 2018 Author Posted September 22, 2018 (edited) Pilot can walk through shelters rear side in Vaziani The player can start in a closed shelter in Vaziani and Novorossiysk as well. ED, any action taken for the suppression of the multiplayer closed door bug variant? I sent MP track in PM to NineLine: No response yet. +track still valid in 2.5.4.300382,5,3,21708_FREE_Vaziani_rwyclosed_survivor.trk Edited May 3, 2019 by discwalker space saving GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
discwalker Posted May 3, 2019 Author Posted May 3, 2019 It's a low hanging fruit. There is a benefit of working on this, because we know the multiplayer variant cause to new players discomfort. GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD
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