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Posted (edited)

someting is changed in skin handling in 2.5.3.23954

 

The swifts is a vanilla distributed skin, several missing texture skins in the whole aircraft,

especially the green two digit place in vertical stabilizers. (but nozzles also missing texture noised)

 

Gromov Flight Research Institute skinS (3) was perfect in previous DCS build also

https://www.digitalcombatsimulator.com/en/files/3302348/

EDIT: this is updated to latest openBeta standard, DCS restart required

 

third: https://www.digitalcombatsimulator.com/en/files/3246434/

Screen_181111_223558swifts.thumb.jpg.2987dbcdd80adf7df660208d46245e0b.jpg

Screen_181111_223219fri.thumb.jpg.486cae54f5174add88a15594c864829c.jpg

Screen_181111_230109igr29s.thumb.jpg.03b68374a100c61aa00621907747da00.jpg

Edited by discwalker
+

GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD

  • 4 weeks later...
Posted

Please make backward compatible

 

Please good old skins draw the same way! Avoid vertical stabilizers mismatch!

So many skins created in the old standard, not possible to update all.

oldVertStabPaintMethodsFail.thumb.jpg.3ea64dd148f45a022879893d95584555.jpg

GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD

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