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  1. 1. Drop tanks might have the wrong amount of fuel in them see this link for the other topic 4. When Fuel tank gets on fire, after a short period of time the wing just disappear. No explosion, its no even breaks. Simply vanishes. 3. When you engage an electrical fuel pump, even though the long range tank is empty, the red low fuel pressure light on the right side of the panel does not lit. 4. Even when you run out of fuel, the "Fuel pressure warning" light never lit. 5. Emergency landing gear extraction system cannot be used. (I feathered both engines, gear comes down about halfway, I pressed the emergency extension, but nothing happened, there is no hand pump) Also, the emergency gear extension push lever is labelled as a manual hand pump on the pop up message. 6. On spitfire, if no fuel pressurisation and no electrical fuel pump, after 10000 feet engine gets fuel starvation On Mosquito, you can climb to 30K+ and everything works fine without pressurisation. Does it work as intended? 8. In the manual it is stated, that there are two engine driven hydraulic pumps, but even one is enough to supply the system, although at a "Reduced rate". Well, I feather one engine, and there is no difference in gear/flap/Bomb bay extension/retraction, even if I do all three simultaneously. Also, Manual pumping has a lot of applications, so it should be implemented in DCS. The whole hydraulic system right now seems like a place holder 9. Generator low voltage light is very dim, even at night it is hard to notice. Only bomb bay open light cover can be opened. But many other light always have their differ on with no way to remove. They should be made clickable for day flying. Also, the same Low voltage light keeps flickering on and off even during normal operation, is that "working as intended?" sounds. I wonder if this Beam approach in Mosquito is just a place holder. 11. From what I understood from the manual, the radio requires HI voltage from left engine dedicated generator Well, after tuning the beam approach and DF, I feathered the left engine, but all radio equipment kept working. Is it a bug or my misunderstanding? 12. Sometimes the gun fire sound gets stuck and is neverending. The only way to fix it is to open a side window!!!? and cycle the trigger! 13. For some reason, the plane, sometimes, requires full rudder or aileron trim when carrying symmetrical bomb, rocket or fuel tanks loads. For no apparent reason, the plane is heavily out of trim until the ordnance is dropped, including empty or full fuel tanks... 14. UV lights can be turned on no problem, but if you cycle them off and on again, they never get lit again and fade. Is it a bug? 15. Maneuvring without over G at speed above 300 miles per hour indicated is almost impossible without, eventually, breaking the plane. Due to high sensitivity and very efficient elevator controls, as well as the absence of any G load indications, any, even slightest loss of vigilance leads to over G and a crash. I do not believe that Over G on Mosquito can be attributed to a "Skill issue" The controls efficiency and feedback are not "Coded" correctly and safe maneuvring at high speed is simply impossible at its current state, unless you have a force feedback joystick. 16 Damage model is also questionable Mosquito catches fire very easily, even from a MG. Almost any cannon (20-30mm) shell leads to both engines oil leak, both radiator leak, multiple fuel tanks leaks. Its hard to properly judge the resilience of the Mosquito in DCS, but, compared to any other WW2 modules, mosquito is one of the easiest to destroy. Spitifre can survive a long MG burst or a few cannon hits. Mosquito - almost never. Somehow, its always both engines that get damaged at the same time... Multicrew: 1. Some instruments are not synchronised with the navigator From the navigator seat: 1. Rate of turn indicator always centered and doesn't move 2. Aileron trim indicates 2-3 notches left from the pilot indicator, elevator trim indicators are also not synchronised 3. When external view, landing gear can be transparent for the navigator. 4. For the navigator the pilot radio is always off, including the lights on the actual radio box. Also, right not, the Navigator cannot use pilot's radio for SRS communication... 5. It is possible to use ADF for SRS communication, but for pilot and the navigator the frequency is always 0.001 off for example pilot has 1300 KHz and navigator has 1301 KHz and only one of them can actually communicate on that frequency. 6. Sometimes, when pilot feathers the engine, for the navigator the prop is spinning, and he has to feather the engine as well for the prop to stop. 7. A weird bug (possible) when flying multicrew we started on outer tanks, after switching to inner, after some time, flying on both engines, from the pilot perspective left inner fuel tank reads higher then the right inner tank. While for the navigator they are the same. For example, for pilot there are 100 gallons in left tank and about 20-40 in the right. Fore the navigator - both shows about 110 gallons So the navigator total fuel is higher then the pilot Then pilot shows both inner tanks zero, engines stop. But the navigator still has 20-40 gallons in each inner tank... 8. Sometimes the engine might be stopped for pilot but spinning for the Navigator. All engine instruments are also not synchronised. 9. Another weird possible bug: When a player connects to the server and jumps directly to the navigator role, he is not assigned a "Faction", and his nickname can be seen as both the navigator and the spectator... That leads to a bug like inability to use SRS radio, because the player is considered to be a spectator... In order to fix that, a player has to select an pilot role on any other plane, before jumping to the navigator seat. 10. When playing as a navigator on the multiplayer server, if you click on a spectator, nothing happens. Once again, you must select a different pilot role before you can exit the mosquito navigator seat to the spectators... 11. Sometimes, when playing as a navigator, at night the landing light are not visible. Pilot can see them, other plane crew can see the landing lights, but for the navigator, the landing light of his own airplane are always off.
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